Greetings Pilots!!!! The time has finally come and the customisation update is now in your hands so without further ado lets get into the new things available: [b]A Brand New Ship: Sentry[/b] [list] [*]Firstly, we Introduce our first new ship to the game: Sentry! Sentry works slightly differently to our other ships as it cannot shoot for itself, instead, it has a melee and ranged drone to fight for it. This ship can boost the power of ALL companions for a short time with its ability as well, so it leans into a playstyle that focuses on having an army of drones to destroy enemies for you. [img]https://clan.cloudflare.steamstatic.com/images//44880545/4b65ea9fa4c39ef1c3ec70016ac6146dbb8331e2.png[/img] [/list] [b]New events![/b] [*] To improve replayability, Alien Orbit, IGPD Border Control and No-Mans Space now all have a unique event in their area that can happen during the event segment of each warp. [b]Ship Drip[/b] [list] [*] The 'Paint-O-Matic' can now be accessed through the button on the top left of the upgrade tab and will allow you to purchase and see unlock requirements for the new skins we have added. Some ships have more skins than others, we did this purely based on what we saw most players were using. However, we plan to regularly add new skins as we update and patch the game in the future. If you have any good ideas for skins we would love to hear them and get the community involved! [img]https://clan.cloudflare.steamstatic.com/images//44880545/1d1677ec417a126db3a299434f3ad20ef9ee3a22.png[/img] [/list] [b]Warp 4: Quarantine Zone Upsilon[/b] [list] [*] The final but largest part of the update is our new level; Quarantine Zone Upsilon. This level will always appear as the 4th warp of the run and offers a brand new challenge as you will face off against hordes of infected units and a brand new infected boss. [img]https://clan.cloudflare.steamstatic.com/images//44880545/793be6360313bb0f50e45139431241a1732444af.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//44880545/a0bd900f8ab331293895196991d5076bda7d52bb.png[/img] [/list] [b]New tools in the toolkit[/b] [list] [*] We also have a few new upgrades for you to unlock and play around with in future runs! [img]https://clan.cloudflare.steamstatic.com/images//44880545/f04c8e14d082c7b0d77b41708aa5aa67ec4323da.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//44880545/6ba8b06cb1588e2654eacbd8467d493c15ced5e7.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//44880545/5dc6f9465f921316b074c92bda4f75591ab858ec.png[/img] [/list] [b]Minor Changes:[/b] [list] [*]Each Stage now will have a unique ambient light. [*]Enemies now spawn from a shuffled deck rather than completely random. [*]Reduced the HP scaling during the Alien Overlord’s enrage for later runs. [*]Alien Overlord’s laser attacks now have a proper warning. [*]Reduced the HP of the Flying Spaceman’s during the first phase. [*]Slightly reduced the HP for the Flying Spaceman’s damage check. [*]Scurvy Dogs(Flyin Spaceman’s Minions) Warning sign changed. [*]Fixed some grammar mistakes on certain card descriptions. (Feel free to call us out if you find more) [*]Fixed Jeremy not being able to shoot after 10+ Upgrades. [*]Changed how UI items on the main menu are selected to improve clarity and options. [*]Rotating the ship preview when using a controller is now done by holding the “Skill” input plus a [*]direction. [*]Adjusted the plunder cost for upgrading spaceships, it should feel easier to get spaceships fully upgraded. [*]Adjusted the values of some blue cards, blue upgrades should be able to stack up even more. [*]The “Loot Magnet” card is now part of the base pool of upgrade cards. [*]Added a saving icon on the top right of the screen. [*]Reduced the size of the “Broken Android” to ease up visibility. [*]Added a shooting sound effect for the “Broken Android” companion. [*]Fixed Knockback being applied to certain enemies/hit points that are supposed to be immune. [/list] That is all for now, we have lots of plans for this game but also would like to focus on our next project on the side. At the end of the day, we are just happy to have people enjoying our hard work and hope you are all enjoying our first project! Over and Out!