Sunset Inn Messageboard Vol.5
Author: steven.zeng,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//36287417/1fd4aaf751d16a0966384ed498bdb150af45773c.png[/img]
And finally, July came into our lives! It still surprises us how fast time goes by when working on a project we love, but despite that, we’re happy to see the team has reached the goal set up in our previous roadmap. Some of the features are still being tested in the Alpha branch of the game, but rest assured they will arrive in the main game for all players very soon — we’ll make a short reminder at the end of the entry. With all that said, this is the perfect moment to let you know more of what’s coming to Immortal Life this very month.
[h2]Redesign of the battle system[/h2]
After starting a deep technical research thanks to your feedback, we decided to modify the whole battle system in July. The new system will feature the following changes:
[list]
[*] Currently, if you want to attack an enemy you first have to draw the sword to enter the battle mode. We’re cancelling this design, more info on the new one will be coming soon.
[*] The limitation of movement and stagger of the Basic attack and the Basic spell will be removed.
[*] You will point with your mouse where the basic attacks should be directed.
[*] The Basic Attack will receive several adjustments.
[*] Casting spells and switching between them will be way easier now.
[*] We’ll allow players to jump and interact with other objects in the middle of a battle.
[*] The visual and sound effects you see and hear when attacking a monster or being attacked by one have been adjusted.
[/list]
[h2]What's that delicious smell coming from the Guiyun Sect headquarters?[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//36287417/66a16cf220ce94828e060a41562605c514af0e92.png[/img]
After Mu Xia joins your clan, you will unlock the new kitchen of the Guiyun Sect and lots of new cookware and amazing recipes to delight your brothers and sisters. Also, there will be special cooking quests in every solar term that will help you increase your friendship level with your fellow sect members — but most importantly, the cooking materials will be free!
[h2]New map area![/h2]
Why did the cultivators cross the river? Easy: to unveil the secrets waiting for them in the other side! You’ll be finally able to rebuild the Ferry stop after the disaster in the mountain. This will allow you to build a new fishing spot and the Opera stage, plus lots of new locations, objects and stories that will entertain you for hours:
[list]
[*] New map: East side of the Ferry stop
[*] New map: Deep in the Mine.
[*] New map: Misty Valley Lake Island.
[img]https://clan.cloudflare.steamstatic.com/images//36287417/6fe8bef678f088827fb76c943d782c7129e1d639.png[/img]
[*] You will be able to change the style of wallpaper, floors, stairs, and the corridor!
[*] Characters stories will be extended with special friendship level events.
[*] New furniture: Monster Ora to expose all creatures you’ve found so far.
[img]https://clan.cloudflare.steamstatic.com/images//36287417/219288496607485f6b30291bc86c94ec07c53ad6.png[/img]
[/list]
[h2]More content planned[/h2]
[h3]About the Foundation Stage[/h3]
We’ve kept you waiting so long for the next stage of the Cultivator level “Foundation Establishment”, but fortunately the day has come to share some insights into how we would treat this new Cultivator level.
Removing the limit that blocks the increase of your status max would be the easiest thing to do, but that would make no difference between the current level with the next one. To make it feel somehow special, players would need make some preparations for completing the main quest that unlocks the Foundation Establishment. After that, you'd enjoy some new premium features.
We'll provide you with solid reporting the next time we talk to you about this issue, as at the moment we only have these ideas of what it could look like and we are still refining them. Please stay tuned!
[h3]About Brother Xie[/h3]
We know you’re all expecting to know what happens to Brother Xie after the latest events of Immortal Life’s main mission. Since we’ve been concentrating our energies in improving the combat system and designing the new Cultivator level, the new chapter of his story won’t arrive this month. We’ll start working on it once we're sure you feel happy with the new look of the first feature, because that’s a promise we made to you at the very start of this Early Access phase.
[h2]A short summary on June’s new content[/h2]
Now available on the main branch of Immortal Life:
[list]
[*] Stories of Li Mengqing.
[*] New map: the Yuhua Mystery Realm with new monsters, items, and types of fish.
[*] New plants and flowers all over the Misty Valley.
[*] Turtle Mill.
[/list]
[h3]Now in the alpha version, coming soon to the main branch:[/h3]
[b]1. Stories of Song Yantong[/b]
Song Yantong has a long quest line that started at the beginning of the game, we hope you enjoy the time spending with her :)
[b]2. Bee raising[/b]
You can now start raising bees and flowers for making honey! More dishes and features based on honey will be added to our game in the future.
[b]3. Silkworm raising[/b]
Take care of silkworms to get Silk from them and make some new clothes!
[b]4. Pet system[/b]
In this first version of the Pet System you’ll be able to adopt a little fox. If you take care of this little guy and let it evolve, the foxy will unlock new abilities to help you out! Of course, there are more Pets coming to Immortal Life in our next updates... but we’ll keep the list secret a little longer ^^
[b]5. Bugs fixed[/b]
We also fixed some bugs you recently reported on Steam, Discord and social media, and added new icons. Also, you can now adjust the volume of music and the sound effects of Yuhua Mystery Realm.
[b]6. Major update on English localization[/b]
Thanks to your help, we can bring a better version of the English localization to you patch after patch. We believe these changes are making our game much easier to understand, so please don’t stop helping us in this regard! We really appreciate your contributions.
So, in conclusion, only the optimization of the map UI optimization couldn’t be finished in time. For transparency, we have to say we haven’t found the right person to help with the UI design yet, but we would start working on that once we find the right one. (And we won’t only change the UI of Map)
Besides, Yuhua Mystery Realm wasn’t included in our original plan for May and June, but we figured it out and add it to our game. Even though we do have some bugs in this map currently, we do find our community love how Mystery Realm could bring to our game, thank you all! We would make more Mystery Realm maps in the future.
Thanks for supporting our project with your love and constructive comments, we owe you a lot!
See you next time,
2P Games & Yifang Studio