Zeek Feed Special Edition: Sneak Peek
Author: Ashe,
published 5 months ago,
Hey Survivors!
We have a bunch of new things and bug fixes coming with the next update and wanted to share a few of the upcoming changes and features with you. We recently shared that we have been experimenting with new camera settings and that is just the tip of the iceburg!
[h3]Upcoming Additions[/h3]
[list]
[*] brand new tutorial to help new players into the game
[*] new quest system added
[*] new clothing and trainers added
[*] new random coast spawns
[*] new basketball shirts added (good for summer season)
[*] new bandana item added (worn on face or head and can be turned into a bandage)
[*] new large warrior backpack added
[*] new items and special weapons added for quests (list hidden to avoid spoilers)
[*] new inventory quick slots for watch and compass
[*] new zombie skins and variations
[*] new items added to the game to find and use
[*] new house level streaming system to help lower end PCs load the main map
[*] new foliage, flowers and trees added to the map
[*] new research facility added to the map
[*] new pancake restaurant added to map
[*] new overgrown neighbourhood location added
[*] new POI’s added to the map.
[*] new random house alarm can be triggered when smashing a window on a house for the first time
[*] new money item added to the game can help with trade deals
[/list]
[h3]Upcoming Changes[/h3]
[list]
[*] major changes to the movement and camera for the default game. middle mouse also works as well as Q&E and also option to tilt the camera with middle mouse to help you see your player inside building or tight spaces. and being able to see further.
[*] new market/exchange system added to the game
[*] changes to some craftables and buildings now hidden behind skill books/blueprints/recipes
[*] Improvements to controller support
[*] changed XP to give you slightly less XP than before to balance with XP from quests
[*] changes made to zeek attacks some zeeks will now do different attack animations
[*] change player camera to be slightly more zoomed out and also when inside buildings
[*] unique car spawns added to map to guarantee 1x of each popular vehicle will spawn per map
[*] zeek house spawning has been improved for more unexpected encounters
[/list]
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For those playing HumanitZ right now, your feedback is [b]INCREDIBLY[/b] important to us - we take notes on everything you tell us. If you would like to leave us feedback in the form of a Steam review, it helps us tremendously. You can also join our Discord below to connect with other players and follow along with our development.
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