December Dev Update
Author: Purrgil 1,
published 1 year ago,
Welcome to our 2nd developer’s log!
It’s been a while since our last update. We move ever so close to early access so we wanted to share what we’ve been working on with our community!
Humanitz was at EGX this year! It was a great experience to be part of such a huge gaming convention. Being able to watch people play our game and give instant feedback was awesome - we have fixed tons of bugs and rebuilt lots of systems since collecting all the feedback. Thank you to everyone who stopped by - we really appreciate you! If you’d like to give us feedback and be part of our community, don’t forget to join our [url=https://discord.gg/GKAyNdJ2Fh]Discord[/url] and follow us on [url=https://twitter.com/humanitzgame]Twitter[/url], [url=https://www.youtube.com/@humanitzgame2541]YouTube[/url], and [url=https://www.facebook.com/humanitzgame]Facebook[/url]!
[img]https://clan.cloudflare.steamstatic.com/images//41284373/184a7855bddac71208400640f6f621a7b57cedfd.png[/img]
A heavily requested feature has been added: looting the dead.
There is now a chance that when you kill zeeks, they will drop loot! This is a nice new feature and it always cool to see what these infected humans are carrying on them 😄
https://youtube.com/clip/UgkxbK8zIFCFvQ67q6g9Yw_KkasOM1sYCThJ
We also have two new zombie types: the hazmat and the toxic zeek.
The hazmat carries a gas canister on his back that can be damaged and cause an explosion. This explosion can kill other zeeks that are close by. It can be triggered via heavy melee hits.
https://youtube.com/clip/UgkxbomlZuu3PA5YI5XfbA1SFlI38TY-GES8
If you get too close to the toxic zeek, you will take damage from the toxic gas - killing them from range is advised. You’ll also see you can't loot them until they have fully decomposed. Trying to do so will also cause damage.
https://youtube.com/clip/UgkxgJX068eUr4xz-YbHS6TWY84HfSm3lzO5
We hope you enjoy these new zombie types and we’ll be looking forward to adding more in the future!
Another brand new feature is locked buildings or safe houses. Certain locations on the map will have locked or barricaded structures protecting good loot. Using the right weapons will grant you access!
Having the right gear for the job is key, as your stamina will drain quickly without it.
https://youtube.com/clip/UgkxJEabcaNZ2MrQi7eNgH4c_iUO9vH28slS
Something we are going to develop further in the coming week is spawning random AI inside the building or triggering alarms which attracts more infected. We hope you'll have fun breaking into these higher tier loot locations.
https://youtube.com/clip/UgkxFc9bP8bqaSRjKmng3S_pQikXpaWl7OrO
Another highly-requested feature is a map system.
This is brand new and still in early development but you can access the map, place waypoints, zoom in and out and actually see the waypoint in the world. This is one of those features that will improve over time but for now HumanitZ has an in game map! 😊
https://youtube.com/clip/UgkxTkSZ6hOiiP8vn8cxxvL2wGmdYYS50RTv
There are now certain rock types that can be mined by the player to harvest certain resources; those resources can be used to craft a number of things like ammo. We have a furnace for crafting brass casing and a new ammo bench for creating ammo for your guns.
https://youtube.com/clip/UgkxAiv3k12VNlNeAm8IChl8jIv2Rar0YgND
Now we have given the player more ways to help with their base building! Previously, you could get some wood from chopping a tree and then you'd need a table saw to cut the logs into wood. Now you can use an ax or a hand saw to craft wood from logs. This is a really nice feature giving you more ways to get resources.
https://youtube.com/clip/Ugkx48msjqAg30snC31iwwDoKdL1Qh_VI5xO
Here is a sneak peak at the UI coming to HumanitZ…
The whole UI for HumanitZ has been completely overhauled!
[img]https://clan.cloudflare.steamstatic.com/images//41284373/1118f52fd4ecdf5c7e155dd9c60767d706c45c69.png[/img]
The vaulting system has been refined and has improved animations. Here is some footage showcasing that.
https://youtube.com/clip/Ugkxi_g0uKNWxxIe99cNwS8ULqul0P-ThuY4
Some new vehicles have been added to the game as well! The RV which is something we've wanted in HumanitZ for ages... lots of storage! There’s also a new hatchback.
https://youtube.com/clip/UgkxWa8wfm2uC3VrOhXQuh9aMVytRWoelwqC
We also added a new rifle in the game - The Scar-L.
Here are some clips of it in action. You'll notice there are also improved hit reactions to zombies and blood splatters!
https://youtube.com/clip/UgkxTLUJ9uJreIxR7ZtGy84uV2RFjAS88jM9
Thank you for checking out our developer’s log and thanks to everyone that is hyped and supporting us. It really means a lot. Don’t forget to wishlist us on Steam!
[url=https://store.steampowered.com/app/1766060/HumanitZ/][img]https://clan.cloudflare.steamstatic.com/images//41284373/3933d7f3817fddb4d5ba75778e46c685861935d5.png[/img][/url]
Until next time - peace!