[list] [*]Escape to close containers/inventory [*]HP of base building actors increased [*]Zombie navigation improvements [*]Fixed stacking issues [*]Car health UI added [*]Build mode hammer refresh issue fixed [*]Build menu UI tooltip to show what requires hammer added [*]Weapons can now be sold to the trader [*]RPG damage fixed [*]Bear blocking attacking fix [*]Tutorial level updates [*]Simple trap now actually working [*]Improved snapping of barricades and building items [*]Now able to place fishing trap [*]Zombie collision fixes for walls and floors [*]All building items can now be repaired [*]Fat converter fix [*]Trashcan added to clean up your base (removes items in trash can every 5 mins) [*]Exploding Barrel location saving and loading fix [*]Cars unlocked added to saving and loading fix [*]Open tooltip prompt added to box of nails etc [*]Fixed transparent trees blocking shooting. [*]Changes made to shotgun spread and distance. [*]When stamina is below 15%, the player will play an out of breath SFX. [*]Zombie hit trace improved. [*]Auto Save default is set to save every 5 mins (To help with fatal crash, changed in the settings). [*]Fixed Fishing rod not destroyed when swapping weapons [*]Fixed car draining components when it's not running (Also car will stop when you exit) [*]Car lights drain battery when not driving (Remember to turn them off) [*]Stacking issue hotfix [*]Added crafted items to the save system [/list] Known issues and things of note: We are still looking into the fatal error crash. Playing a brand new save is recommended as playing an old save from this update can cause issues.