v2.1a (Closed Beta)
Author: Thomas Goblinz,
published 2 years ago,
The version 2.1a is up on the closed beta! Here is a list of new content and changes :
[h3]Added the Delirium faction[/h3]
[*]Added the Roar and Gaze faction hero skills
[*]The fear mechanic has been changed to support the Roar and Gaze skills
[*]Added 9 Delirium faction units + 9 upgrades
[*]Added the Sacrifice, Evolve, Swallow, Wail, Astral, Host, Potent Soul and Heir unit abilities
[*]Added the Tainted Mines mechanic
[*]Added mechanics for Crystal of Tainting, Forbidden Tome, Lost Tavern and Idol of the Three faction
specific buildings
[*]Added the Glare spell accessible via the Gaze skill
[*]Added three new boss units for the Idol of Three
[h3]Unit Expansion[/h3]
[*]New neutral units: Grey Boy, Sneagle, Spinesaur, Thorn Giant, Grell, Dragonworm and Wyvern
[h3]Faction Mechanics Reworks[/h3]
[*]Earthen’s Monument of War now works as both the Monument of War and Temple of War combined
[*]Earthen’s Temple of War now gives +1 morale to visiting heroes and a rankup of Grudge or Soul of the
Earth
[*]Decay’s Soul Siphon, Soul Transmuter, Soul Beacon and Throne of the Dead have been reworked. [*]Raising undeads no longer cost Binding Power; Binding Power has been removed altogether. Instead,
the Soul Transmuter allows you to spend Mercury to instantly convert 30 Soul Power into units
[*]Enclave’s Incubation Chamber and Slithering Temple are now accessible one town level earlier
[*]Enclave gets a new building: The Dragonworm Shrine, which allows upgrading Leeches into Dragonworms