Early Access Hotfix - 2022/05/19
Author: Gearbox Publishing,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//41623783/56f4ebe5801f06f2bc8f483d102c0969266d6562.png[/img]
Thank you for playing our Infrastructure Development update for Have a Nice Death! Here’s a list of bug fixes and improvements from the hotfix today:
[h1]Improvements[/h1]
[list]
[*] Added better feedback (VFX, animation, and sound) when using the Anima Fountain (water cooler), Distribig® 462 (vending machine), and Sinistro® Koffee Machine (espresso machine in Relaxation Area)
[*] Adjusted the colors in Jocelyn’s Contracts menu
[*] Rebalanced floor choices for consistency
[*] Misc improvements on VFX
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fix for sound and VFX on several spells that were missing
[*] Fix for getting stuck in some walls
[*] Fix for getting stuck in World 3 arenas when an Ulcermonner summoned an enemy out of the arena
[*] Fix for Bosses not dropping their rewards
[*] Fix for Leon Clean sliding at the beginning of the fight (the floor was very wet)
[*] Fix for no progression for weapons/spells in Joe's menu
[*] Fix for VFX displayed in a bad position when entering the elevator menu
[*] Fix for inconsistency in currency display format
[*] Fix for dialogs bubble timing (much longer)
[*] Fix for Soul Razor (spell) not doing damage
[*] Fix for Shockwave (spell) not working in the air under certain conditions
[*] Fix for the Shop item Concealed Carry replacing the weapon in the second slot without giving the player a choice and preventing getting the previous weapon back
[*] Fix for some of Jocelyn’s Contracts being unfinishable finished
[*] Fix for taking a Jocelyn’s Contract then canceling it rerolled the Contracts proposed after the first one, for free
[/list]