Early Access Hotfix - 2022/04/01
Author: eucms,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//41623783/c9fb8d1343e05931b0b72bb995bf264807b59b96.jpg[/img]
Hello recruits,
Thank you very much for all your comments and support since the release of “Have a Nice Death” in Early Access.
This patch - more important than the previous ones - contains additional gameplay tweaks, VFX and sound improvements, as well as bug fixes.
We remain attentive to your feedback and try to respond to it as soon as possible.
[h1]GAMEPLAY[/h1]
[list]
[*] Redesign and enhancement of the automatic Volte-Face system (automatically turns Death to the enemy during the attack) and added an option to turn it on/off.
[*] Redesign and enhancement of the dash Assist system (replace Death after a dash to help attack) and added an option to enable/disable it.
[*] Spell “Makeshift Rockets”: added upgrade Level 2.
[*] The run timer is now stopped during dialogues and kinematics.
[*] Added option to change voice volume.[/list]
[h1]BUGFIXES[/h1]
[list]
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] Players may be blocked in some battle arenas.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] Some ranged attacks do not launch on the correct side after players have turned around.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] The spell “Poison Mist” does not apply the poison effect.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] Rewards of a level are different from the levels in the first world.
[*] Players should get stuck in the ground less after crossing a platform.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] Mana/Life upgrade VFX and sound are played as the player enters a new level.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] The “Scythe-Evident Truth” curse can do negative damage to weapons with little damage.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] The worker guide entry of a weapon is not unlocked when purchased from a store.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] “Termination” type Curses are triggered when players break doors or some GPE.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] Infinite loading after taking the elevator in the shop.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] Control Room: New scythe damage does not update in the “Transform” panel.
[*] [img]https://clan.cloudflare.steamstatic.com/images//41623783/383a35d16c44a3d69e98af4fe93c3144cfe63acb.png[/img] Mini-boss Denzel King Dengue (World 3) falls through the level when stunned while performing a flying attack.
[*] Multiple colliders fixed in levels.
[*] Various fixes for text/localization.
[*] A lot of minor fixes.[/list]
[h1]VFX[/h1]
[list]
[*] VFX for Poison has been updated
[*] Changes on Anima and Soulary VFX
[*] Added new VFX for Curses [/list]
[h1]SOUND[/h1]
[list]
[*] Added and fixed various sound effects.
[*] Added ambiant sounds.
[/list]