Hello everyone! We have a new demo update just in time for [url=https://store.steampowered.com/category/scream]Steam's Scream Fest[/url], which of course we are taking part in! Here are the complete patch notes. [h1]New Features[/h1] [list] [*] New monster turn and rotation animations [*] New UI lighting effects across all screens [*] New attack animations for the monster [*] New QTE monster attack [*] [b]Additional night to play just for the demo![/b] [/list] [h1]Updates[/h1] [h2]Gameplay[/h2] [list] [*] Warden's Sight now includes the remaining Tools to use around the map [*] Decreased acceleration time for the player character, making the movement feel a bit snappier [*] Adjusted some Water Fiend locations so they aren't hidden and hard to see [*] Monster and landmark lore adjusted to unlock at different nights [*] Enabling the Current Hand and Compendium tabs at different times in the flow [*] New player damage camera shake [/list] [h2]Environment[/h2] [list] [*] Hanging cloth physics improved, reducing the stiffness and collision [*] Pass on the foliage around the whole map [/list] [h2]UX & UI[/h2] [list] [*] Items in Warden Sight are properly visible [*] Updates to most UI screens with new colors changes to images [*] Controller image tweaks in the settings [*] Updated settings with new UI artwork [*] Adjusted a few tutorials to include images and have better wording [/list] [h2]General[/h2] [list] [*] Increased Water Fiend height and emissive values so it can be discovered easier [*] Increased emissive values of the interaction flash of various objects [*] Various monster animation tweaks [/list] [h1]Bug Fixes[/h1] [h2]General[/h2] [list] [*] Fixed the bug in the Tools screen that used to lead to the wrong tooltip being shown when out of health to purchase more items [*] Removed noisemakers from inconvenient places [*] Fixed monster not being able to reach the boathouse [*] Fixed the bug that would lead to the character selection being unlocked at the start of the first PT's last season [*] Fixed issue where whispers cannot be reshuffled using the controller [*] Fixed issue where players cannot get into crouching from running [*] Fixed an issue where Health is incorrect on map screen when gaining/losing the 'Ill Vigor' whisper through Redraw [*] Fixed an issue where players could keep pressing the controller input to redraw whispers [*] Fixed issue with missing rope and lantern textures [/list]