Our new update comes with a HUGE decrease of the game build size, balance tweaks and more! Read the full list down below. [h1]New Features [/h1][list] [*] Cause of player death is now presented on the screen [*] The player will now be able to see the name of the Tools before picking them up, as well as the Tool description in Warden's Sight while holding one [*] The first Harvest Season will now introduce the player to the banishing loop gradually (Night 2 = one Fragment required, Night 3 = two Fragments required, Night 4 = three Fragments required) [*] New artwork for Warden's Sight has been implemented [*] New audio and visual effect implemented when directly looking at the Devourer [*] New road signs have been placed in the level to help the player navigate and find the landmarks [*] New button inputs artwork implemented across the game [/list] [h1]Updates[/h1] [h3]Gameplay[/h3] [list] [*] Target Ambrosia per Harvest Season updated [*] Ambrosia rewards in various abilities adjusted [*] Increased The Devourer's base damage [*] Various changes in the Whispers that are present in the first Harvest Season [*] The Devourer's AI states are now clearer with the addition of new post process effects [*] Increased the frequency of the Toxic Miasma Devourer Mutation [*] Player movement speed has been slightly increased across the board [*] New pitchfork states when its being used have been implemented [/list] [h3]Audio[/h3] [list] [*] Additional damage sounds added when the player is hurt [*] More ambient shots will be heard in the environment [*] New movement audio and investigation audio implemented for The Devourer [*] New and improved audio implemented for the Ambrosia and the Fragments [*] New ambient audio implemented at the main three landmarks [*] New water sounds implemented across the bodies of water and for walking on the logs [/list] [h3]Optimization[/h3] [list] [*] Decrease in build size from ~1.35GB to ~700MB [*] Shaders and meshes optimization [*] Texture streaming optimization [*] UI scaling optimized [/list] [h3]Bug Fixes[/h3] [list] [*] Devourer will now won't be eating any already harvested Ambrosia [*] Fix for the materials of the Vigor Elixir and the Antitoxin [*] Fix for Vigor not properly being gained or drained when more than one thing affected it [*] Various controller support bug fixes [/list]