[h2]Game Changes:[/h2] [list] [*] Made a key item more easily identifiable. [*] Added hints for when you've picked up key items. [*] Increased reach from 1.7m to 2m (You got some looong arms now, all the better to pick things up with.) [*] Moved a flashlight location. [*] Adjusted the stamina system by splitting it into two stages. Stage 1 is heavy breathing, stage 2 adds the visual effect on top of heavy breathing. [*] Added a sound effect for when you regain your stamina. [/list] [h2]Bug Fixes:[/h2] [list] [*] The "out of breath" effect should no longer play during the credits. [/list]