[b]Hey everyone! [/b] Since our last update the studio have been very busy! There has been a lot of progress and we’ve come far since last time. The final art for chapter 2 is almost done, and in the beginning of next year we’ll move on to finalizing chapter 3! And in regards of the art, we’ve just moved to chapter 5 with concept art and mock-ups, and soon we’ll have a rough sketch out map over the whole story mode journey in the game! A huge new feature that is implemented in GFF is... [b]The new Meteorite Upgrade System![/b] As the game progresses, you’ll find different kind of meteorites that you can use to build your character with. For example, it can make your character do more damage, run faster, or increase their special abilities! We have now added a sample of meteorites that is ready and playable, and we think that it really makes a huge difference for the game! The meteorites gives the player the chance to build the character to fit their game style. Other things that we are working on is the [b]online multiplayer[/b], it is not done yet but we are getting closer! We are also creating new enemies, making new UI for the lobby and doing more cutscenes! [img]https://clan.cloudflare.steamstatic.com/images//36298366/63f842b5836fac4aeb0a8fcac9cc4057475502fa.png[/img] [b]Our new Dev Diary is now live! [/b] So, if you are interested in getting to know our characters more, we suggest that you watch this new episode!! We’ll tell you how some of the characters stumbled into each other and how we thought when designing them! [previewyoutube=nZZN1WVTkcQ;leftthumb][/previewyoutube]