[h3]Hello everyone! We now have our first patch up and running![/h3] It’s been a very intense first week, but we’re thrilled to finally be able to share the game with everyone! Thank you for all the great feedback. We’re trying to fix as many problems as possible, so there will be another patch next week with more fixes. To everyone playing the game from China, we want to apologize for all the issues you’ve been seeing with Online Multiplayer and assure you we’re working on as many fixes as possible specifically for your region. Hopefully, this patch will remedy a lot of the issues you’ve been seeing. [b]Fixed:[/b] [list] [*] Major fixes for Online Multiplayer. With Steam, friend invites now working more fluently and being more accessible. [*] Fixes for Online Multiplayer for China specifically – both friend-invites and matchmaking should now work much better. More fixes coming in next patch! [*] Horde Mode leaderboards are now fixed and should no longer reset scores. [*] Meteorite loadout getting locked in, without any way of unequipping. [*] Bugfixes for the Poi & Zev Boss Fights. [*] Invisible chests fixed! [*] Chinese Localization fixes and polish. [*] Overall balancing and Stability. [/list] [b]Know issues: (fixes coming soon)[/b] [list] [*] The Tier-3 (T3) Assassins may deal infinite damage and instantly kill the players. [*] Healing orbs may get stuck in Online Multiplayer and can’t be absorbed. May be resolved by restarting the game. [*] Some damage doesn’t count towards the score screen. [*] Froggy deals too much damage if standing too close when he makes his ring attack on Hard+. It can accidentally insta-kill characters. [*] Ready Plate in Lobby may be missing in some instances, but ready up still functions. (Press: ENTER on keyboard, LT/L2 on controller to ready up!) [*] HP and maybe other powerups can randomly reset in the Horde Mode. [*] Online Multiplayer desyncs, we’re fixing as many as we can as quickly as possible. May be fixed by party disconnecting/rebooting game and reconnecting. [*] Some achievements may not trigger as they are supposed to. [/list] [b]Thank you all for playing the game![/b] [i]Love, the Dinomite Team![/i]