[h3][i]This patch includes a really important fix that affects any players with high refresh rate monitors (120Hz+).[/i][/h3] [h3][b]CHANGES:[/b][/h3] [list] [*]Weapons offered in the shop display the DNA letter instead of that weapon's projectile now (hopefully this helps players better understand what they're buying, and what each weapon represents). [*]Wave ending alert text and tint is now green instead of red (so that it looks more distinct from the red low Health tint). [*]Hovering over text and buttons in SETTINGS shows an explanation near the bottom. [*]Victory stars will now also show on turret and perk icons in CHECKLIST. [*]It's no longer possible for all 4 items in the shop to be identical. [/list] [h3][b]FIXES:[/b][/h3] [list] [*]Various weapon behaviours and visual effects were sped up for players with high refresh rate monitors - [b]if this includes you, give the game another go now that this is fixed![/b] (seriously, it completely messed up the balancing/aesthetic). [*]Heat-related perks that had their descriptions changed by the Diesel turret ("heat" becomes "fuel") will now properly update when you change your turret to something else. [*]Victory stars will appear on the corner of weapons when you view the arsenal from the pause menu, just like they do on the regular ARSENAL menu. [/list] [h3][i]Patches are going to slow down a bit from now until the full game's launch on 7 May as I shift focus towards marketing![/i][/h3]