Hey Everyone, Another update with some bug fixes and changes suggested by the community. These include more controls, tribes being a bit less aggressive, clearer text and more. [b]QoL/Balance[/b] [list] [*] By default numpad now directly correlates to the position of building options and unit control buttons. This can be rebound. [*] Individual tribe units should no longer aggro if not aggressive and hit by an explosion. It'll still impact relations [*] Added more descriptions on modules saying what adjacent modules they unlock [*] Demolish is now linked to the "Delete" key [*] Stopped mortar teams and detonation drones spawning on the first wave of the RFI [*] Improved game performance during large hordes [*] Made text easier to read in some instances. Still some work to go. [/list] [b]Bug Fixes[/b] [list] [*] Fixed enemies taking the long route if they had to move through a tight path. Most noticeable on Desert maps. [*] Fixed laser towers not firing and staying spun up [*] Fixed tech unlocking incorrectly for the physicist if loaded from a save [*] Fixed the biome upgrade adding benefit even with no available resources [*] Fixed The RFI not saving as a horde [*] The RFI will no longer spawn zombies when they destroy buildings [*] Fixed tribe area sizes being displayed incorrectly [*] Fixed isotopes not saving [*] Fixed more instances where enemies walk through walls [/list] As always let me know on [url=https://discord.gg/MBDTj7Zenk]Discord[/url] if you experience any issues or if you have any suggestions.