The Demo is now out! Thank you to everyone who helped to test it over the past month. I've been implementing a lot of balance and QoL features suggested by players on our Discord. Feel free to join and offer more suggestions or report bugs. Community suggested changes implemented so far [list] [*] Added a system to automatically handle shutting down and powering back on buildings if power is lost [*] Buildings can't be attacked until construction starts [*] Added Indicators above units if they are idle for long enough [*] Added Camera scrolling with the middle mouse button [*] Units are now visible behind buildings [*] Added Terrain Tooltips [*] Added Extra keybindings for pausing the game, hiding the GUI and showing health bars [*] Connectors now don't block water gathering [*] All units move slightly faster [*] Reduced the difficulty of horde attacks (Will remain a big focus of ongoing balance) [*] More and better tutorial panels [*] Added Icons if the base is losing water or power [*] Added invalid move markers [*] Added Ability to replay tutorial panels [*] Ongoing changes to the graphics to improve readability and feel [*] Heaps of extra tooltips [*] Heaps of balance changes [/list] You can also leave feedback in our Steam Community Forum. Don't forget to wishlist and follow the game if you haven't already. Goood luck!