Hey Everyone, This is another small bug fix update that also aims to improve the consistency of ore placement on the procedurally generated maps. Let me know on [url=https://discord.gg/MBDTj7Zenk]Discord[/url] if you encounter any bugs or if you just want to discuss the game and offer suggestions. [h3][b]Map Generation[/b][/h3] [list] [*] Improved ore placement on procedurally generated maps to better ensure at least 1 ore patch is close and easily pathable to the starting area [/list] [h3][b]Bug Fixes[/b][/h3] [list] [*] Fixed the spaceship's beam cannon breaking and not allowing placement of beam paths [*] Fixed lost colony buildings not using water on initial connection [*] Fixed saved games breaking if a unit is outside the map [*] Fixed life support not working on the edge of the map [*] Fixed the game breaking on Anomaly Oscar endless [*] Fixed water and power pickups sometimes carrying across games [*] Fixed being able to select bridges with double click [*] Fixed autocannon graphics overlapping other buildings [*] Fixed some tooltips [/list]