Update 0.1.2d
Author: MillionMonkey,
published 4 months ago,
0.1.2d
A small bug fix patch with some added optimization of horde generation. You should experience less dropped frames at the start of and during hordes. 0.1.3 will include more optimization improvements across the game including pathfinding.
[h3][b]Optimization[/b][/h3]
[list]
[*] Improved the performance of horde generation
[/list]
[h3][b]Bug Fixes[/b][/h3]
[list]
[*] Fixed AA missiles changing direction if their target died over a pit
[*] Fixed projectiles sometimes flying really far in a random direction
[*] Fixed an edge case causing units to sometimes gain a level on load
[*] Fixed unit merge state remaining after death
[*] Fixed walls not always fully spawning
[*] Fixed an edge case causing walls to transform into forcefields on load
[*] Fixed Avenger cleave attacks
[*] Fixed building healthbars disappearing even when the building is damaged
[*] Fixed shotguns and particle weapons not correctly causing damage against masses of enemies
[/list]
As always let me know on [url=https://discord.gg/MBDTj7Zenk]Discord[/url] if you experience any issues or if you have any suggestions.