Hey Everyone, This update makes some changes to pathfinding and how the game handles some screen resolutions so let me know on [url=https://discord.gg/MBDTj7Zenk]Discord[/url] or the Steam forums if you notice anything unusual. I'm planning to release the next content update on to the beta branch by the end of next week. [h3][b]0.1.1d[/b][/h3] [list] [*] Level up abilities are now weighted to show captain specific abilities more often [*] Reduced how often "Under attack" warnings trigger for units and slightly reduced it for colony buildings. [*] Improved pathing to garrison buildings [*] Reduced how strongly player units avoid the edges of unpathable areas [*] Fixed biomass not being earned on game loss (Based on cycle reached) [*] Fixed gatling and beam cannons not using ship energy [*] Fixed buttons for upgrades not disappearing when used [*] Fixed being able to upgrade powered off habs [*] Fixed no captain existing when loading a game if they were dropping in via a pod when saved [*] Fixed energy sometimes breaking when unequipping passive skills [*] Fixed clone-a-companion behavior [*] Fixed the selection square drifting if the game resolution isn't 1080p [*] Fixed selecting control groups not cancelling your current mouse operation [*] Fixed the GUI going outside the screen on ultrawide and some other aspect ratios [*] Fixed units starting to move again when given the stop command [*] Changed the tutorial video format to be compatible with Linux [*] Improved performance of large bases [*] GUI and text changes [/list]