Hey Everyone, Bug fixing continues, I've also added in building rotation which many people have been requesting. This currently only impacts the Barracks and RoboForge. Another QoL feature added is a more obvious alarm if your non-fortification buildings are being hit. [list] [*] Added building rotation, R by default. Currently only relevant for the recruitment buildings. [*] Added an extra sound effect if a non-fortification building is attacked. It has priority over the normal warning and triggers more often. [*] Added a -15% speed penalty to The Sludge commander's forces [*] Fixed scroll sensitivity resetting [*] Fixed some situations where orbitors would disappear [*] Fixed DOT abilities like the pyro's Napalm not triggering [*] Fixed Life Support area of effect [*] Fixed the RFI being replaced by The Goo as a horde faction on load [*] Fixed the cost of ore from the Recycler being too high [*] Fixed some misnamed buildings [*] Fixed the difficulty achievements not triggering [*] Fixed batteries causing permanent max energy loss when powered off [*] Fixed enemies unburrowing in your base on load [*] Fixed The Sludge being selected as a commander too often [*] Fixed level 10's perk selection breaking [*] Fixed the Drop Pod Launcher not carrying across in saved games [*] Fixed some queued unit sprites [*] Added the Move binding to the controls panel [/list] Let me know on [url=https://discord.gg/MBDTj7Zenk]Discord[/url] if you experience any more issues or if you have any suggestions.