0.1.3c - Bug Fixes and Minor QoL
Author: MillionMonkey,
published 1 month ago,
Hey Everyone,
This update fixes some more bugs reported by the community and includes some small QoL, GUI and performance tweaks.
[h3][b]QoL[/b][/h3]
[list]
[*] Esc will close context menus before displaying the menu panel
[*] Improved performance when save files are selected. They should no longer freeze the game for a moment when clicked. This only impacts games saved from this update onwards.
[/list]
[h3][b]Bug Fixes[/b][/h3]
[list]
[*] Improved performance when the game is paused
[*] Fixed game speed reseting to the wrong value when unpaused
[*] Fixed landmines being included in the repair tooltip cost calculation
[*] Fixed bunkers sometimes breaking on Elysium Mons if using the increased garrison slot stratagem
[*] Fixed enemies losing the ability to target when near redeployed towers
[*] Fixed towers sometimes not deploying when moving short distances
[*] Fixed deployed towers acting as power grid connections even when unconnected
[*] Fixed SAMs firing anti projectile missiles when not connected to the grid
[*] 1.5x and 2x speed will now slow down if your FPS drops too low
[*] If rockets are targeting air they should no longer be eaten by pits
[*] Improved the spaceship purging GUI text
[/list]