Hello everyone! For today’s FOUNDRY Friday we continue to look into some of the smaller things we’re working on. We are also working on larger features, but it’s too early to talk about them. However at the end of the post I’ll share a work in progress screenshot of a larger new system and it’s for you to guess what it could be. [img]https://clan.cloudflare.steamstatic.com/images//38913947/985742ce189cadd738b07f2b3bb40316d262bad3.jpg[/img] [h3]New Colorizeable Doors[/h3] We have done a polishing pass on all three doors to make them look better. On top of that we have added color tool support so that they fit better together with the other decor pieces. [img]https://clan.cloudflare.steamstatic.com/images//38913947/5bef39e7dbd95341a4468eb3534228c658925df1.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//38913947/aa14b525f778e2e0cb8d59f3010895e11b0acab2.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//38913947/8283e1b1fcf6b42cbcee308a0aa3e7507a8c3a5d.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//38913947/74d19377fbf3ca07e57e7b5c6c9d8c2c5ba66c1c.jpg[/img] [h3]New Lights[/h3] We have added two new lights. One is a smaller light pole, it becomes available after completing the first “Lights” research. [img]https://clan.cloudflare.steamstatic.com/images//38913947/fcc80f373cec330f829b09b493e1cdafe46e928f.jpg[/img] The second light is a late game light, which does not require power because of its in-built fuel rod and energy cells. It’s more expensive, but it’s great for lighting places that have no power available. [img]https://clan.cloudflare.steamstatic.com/images//38913947/b692fc386f1997e1035b4149d4da920195aba400.jpg[/img] [h3]Art: Escalators + Liquid Cargo Ship[/h3] In the past FOUNDRY Friday we have mentioned liquid cargo ships and faster escalators, and today we’re ready to share pictures of the finished models and textures. [img]https://clan.cloudflare.steamstatic.com/images//38913947/1f8a68ff72f4c082ee046dd545770f4fcb359b36.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//38913947/d77cdee7546f1c18766263a2b4c6d8decd634a8e.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//38913947/15b42b1f5e6b517e5a02e74daebb06991840392d.jpg[/img] [h3]What are we working on?[/h3] Here is a picture of a new system that is work in progress and I’m not going to further comment on it. Feel free to speculate about it until we will reveal it soon - maybe on the next FOUNDRY Friday. [img]https://clan.cloudflare.steamstatic.com/images//38913947/312f0923e288c40f7d49296ac088cf866f29bf8e.jpg[/img] This wraps up today's post. I'm looking forward to reading your guesses about the mystery screenshot above. Until next time, - mrmcd [h3]Check out the [url=https://www.paradoxinteractive.com/games/foundry/faq]roadmap[/url] to find out about other planned features![/h3] Follow us on socials: [list] [*] [url=https://discord.com/invite/eqvCtNH]Discord[/url] [*] [url=https://twitter.com/foundry_game]Twitter[/url] [*] [url=https://www.reddit.com/r/foundry_game/]Reddit[/url] [*] [url=https://www.facebook.com/foundrygame/]Facebook[/url] [*] [url=https://forum.paradoxplaza.com/forum/forums/foundry.1153/]Paradox Forum[/url] [/list] Stay tuned for more news! https://store.steampowered.com/app/983870/FOUNDRY/