Development Update v.057
Author: Dreambyte Games,
published 3 years ago,
[b]Development Update (v.057)[/b]
[b]Fixes:[/b]
• Fixed a bug where the VR PDA was visible in the tablet selfie camera in certain cases
• Fixed an issue where the results display showed Lore Pages Collected instead of Gold Collected
• Minor localization fixes
• Fixed a bug where total gold collected could go negative
• Fixed a bug where the VR headlamp could separate from the player, making it unusable
• Fixed a collision related issue causing the VR tablet functionality to break
• Fixed an issue preventing Windows Mixed Reality headsets and controllers from working
• Fixed an issue where VR player’s objectives were shown as checked off from the previous round
• Fixed an issue which allowed VR players to grab other players tablets
• Fixed an issue where the PVP setting was not being applied correctly
• Fixed an issue where rebinding LMB would turn the control into a toggle instead of a press (you’ll need to rebind once after downloading the patch to fix the issue)
[b]Changes:[/b]
• Max frame rate capped at 300 FPS to prevent issues with high end GPUs
• Smartwatch global voice chat volume has been lowered by 20%
• Localization of the death room notes
• Intel Graphics white haze issue identified, see #common-pc-fixes on Discord, or in Discussions
• Mummy voice volume lowered temporarily until a long term solution is added (volume slider)
• Added option for Y-Axis mouse inversion
• VR tablet size increased by 15% to improve readability/useability
• VR tablet will now return to its position above the left shoulder when dropped
• Removed default binding for photo mode to avoid unwanted activation
• Localization framework implemented
• 1st pass localizations are available for the languages found below. Additional languages will be added over time.
o French
o German
o Spanish
o Italian
o S-Chinese
o Portuguese
o Thai