[b]Development Update (v.057)[/b] [b]Fixes:[/b] • Fixed a bug where the VR PDA was visible in the tablet selfie camera in certain cases • Fixed an issue where the results display showed Lore Pages Collected instead of Gold Collected • Minor localization fixes • Fixed a bug where total gold collected could go negative • Fixed a bug where the VR headlamp could separate from the player, making it unusable • Fixed a collision related issue causing the VR tablet functionality to break • Fixed an issue preventing Windows Mixed Reality headsets and controllers from working • Fixed an issue where VR player’s objectives were shown as checked off from the previous round • Fixed an issue which allowed VR players to grab other players tablets • Fixed an issue where the PVP setting was not being applied correctly • Fixed an issue where rebinding LMB would turn the control into a toggle instead of a press (you’ll need to rebind once after downloading the patch to fix the issue) [b]Changes:[/b] • Max frame rate capped at 300 FPS to prevent issues with high end GPUs • Smartwatch global voice chat volume has been lowered by 20% • Localization of the death room notes • Intel Graphics white haze issue identified, see #common-pc-fixes on Discord, or in Discussions • Mummy voice volume lowered temporarily until a long term solution is added (volume slider) • Added option for Y-Axis mouse inversion • VR tablet size increased by 15% to improve readability/useability • VR tablet will now return to its position above the left shoulder when dropped • Removed default binding for photo mode to avoid unwanted activation • Localization framework implemented • 1st pass localizations are available for the languages found below. Additional languages will be added over time. o French o German o Spanish o Italian o S-Chinese o Portuguese o Thai