Hello. We are pleased to announce the new update. [img]https://clan.cloudflare.steamstatic.com/images//45155986/e83d9cafb1c6b019380896299ad3f75e7371f8bd.gif[/img] [h3]Unique Effect Adjustments[/h3] [img]https://clan.cloudflare.steamstatic.com/images//45155986/fcebed1ae89bc0fedbb77ac8f85b00d67266fce3.png[/img] [list] [*]The stats of unique weapons obtained after defeating bosses have been changed. [*]The effects are as follows: [*][b]Wormachine's Screw[/b] Enchanted Sword: After using a skill, the next basic attack deals an additional 75 physical damage per level. [*][b]Frog Dagger[/b] Infinite Spin: Enhances the wearer's second skill. On hit, it deals an additional 15 damage per level. [*][b]Ogre's Soul[/b] Sword Wind: Every 15th basic attack triggers a shockwave, dealing 40 damage per level and knocking up enemies within 3 meters. [*][b]Anger's Target[/b] Flame Fist: Enhances the wearer's first skill. After casting the skill, flames that deal 7 × Lv damage per second remain at the targeted location for 5 seconds. [*][b]Dark Crystal[/b] Corpse Explosion: When an enemy is defeated, the corpse immediately explodes, dealing 20 explosion damage per level to enemies within a 5-meter radius. [/list] [h3]Set Effect Adjustments[/h3] [img]https://clan.cloudflare.steamstatic.com/images//45155986/fc7f0bca889c8ee39354203f899ee163baa2e59d.png[/img] [list] [*][b]Wormachine Set[/b] Mechanization: When attacked, reflects 25 damage per level and inflicts a critical hit. [*][b]Ogre Set[/b] Ogre's Strength: Every 5th skill used triggers a shockwave, stunning enemies within 3 meters for 2 seconds per level. [*][b]Drake Set[/b] Breath: Once every 5 seconds, deals 10 damage per level to enemies within 2 meters. [*][b]Bear Set[/b] King of Fists: At the start of combat, recovers 10 health per second for 7 seconds per level. [*][b]Skull Set[/b] Skull: When dealing damage with a skill, deals an additional 10 damage per level for 3 seconds. [/list] [h3]Position Traits Adjustments[/h3] [img]https://clan.cloudflare.steamstatic.com/images//45155986/649caec0990ff5829b79679b648ba65d93668055.png[/img] [list] [*]Frontline warriors [b]reduce skill cooldowns[/b] when attacked. [*]Backline supporters [b]recover or apply a critical rate buff[/b] every time they use 10 skills. [/list] [h3]Increase in Bonuses[/h3] [img]https://clan.cloudflare.steamstatic.com/images//45155986/882a1d07b3f9a3de0233ee9d6fa809455bf07b4c.png[/img] [list] [*][b]Rear Reinforcement[/b] Increases the health of the third and fourth classes (non-controllable classes) by 5 and attack power by 15%. [*][b]Powerful Start[/b] All characters provided in the next unit selection will have enhancements of +1 or higher. [*][b]Blessing of Synergy[/b] Increases the health of all party members by the number of synergies deployed. [*][b]Master of Potions[/b] Provides 15 potions. Other items are removed. [*][b]Dwarf Unity[/b] Increases the health of all party members by 2 for each dwarf in the party. [*][b]Human Onslaught[/b] Increases the critical rate of all party members by twice the number of humans in the party. [*][b]Elf Magic[/b] Reduces skill cooldowns by 5% for each elf in the party. [*][b]Deadly Recovery[/b] Recovers 1 health when 3 or more critical hits are triggered. [*][b]Judgment of the Fallen[/b] Applies a 100% critical rate to fallen enemies. [*][b]Headliner[/b] Increases the attack power of the first class by 20% while decreasing the attack power of the other classes by 20%. [/list] [h3]Other Matters[/h3] [img]https://clan.cloudflare.steamstatic.com/images//45155986/6194bbf5fed533aabc48af6e70198ec313dae813.png[/img] [list] [*]Adjusted character visibility and modified the health bar and text. [*]Skills are now color-coded based on their attributes (Attack, Recovery, Utility). [*]The minimap now displays the battle situation and enemy objectives. [*]In the help section, you can press the left and right keys to view bonuses based on sentences and tendencies. [/list] The game is scheduled for release in early December. Thank you.