Major Update (11.06)
Author: darkmiaknight,
published 2 months ago,
Hello. We are pleased to announce the new update.
[img]https://clan.cloudflare.steamstatic.com/images//45155986/e83d9cafb1c6b019380896299ad3f75e7371f8bd.gif[/img]
[h3]Unique Effect Adjustments[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//45155986/fcebed1ae89bc0fedbb77ac8f85b00d67266fce3.png[/img]
[list]
[*]The stats of unique weapons obtained after defeating bosses have been changed.
[*]The effects are as follows:
[*][b]Wormachine's Screw[/b]
Enchanted Sword: After using a skill, the next basic attack deals an additional 75 physical damage per level.
[*][b]Frog Dagger[/b]
Infinite Spin: Enhances the wearer's second skill. On hit, it deals an additional 15 damage per level.
[*][b]Ogre's Soul[/b]
Sword Wind: Every 15th basic attack triggers a shockwave, dealing 40 damage per level and knocking up enemies within 3 meters.
[*][b]Anger's Target[/b]
Flame Fist: Enhances the wearer's first skill. After casting the skill, flames that deal 7 × Lv damage per second remain at the targeted location for 5 seconds.
[*][b]Dark Crystal[/b]
Corpse Explosion: When an enemy is defeated, the corpse immediately explodes, dealing 20 explosion damage per level to enemies within a 5-meter radius.
[/list]
[h3]Set Effect Adjustments[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//45155986/fc7f0bca889c8ee39354203f899ee163baa2e59d.png[/img]
[list]
[*][b]Wormachine Set[/b]
Mechanization: When attacked, reflects 25 damage per level and inflicts a critical hit.
[*][b]Ogre Set[/b]
Ogre's Strength: Every 5th skill used triggers a shockwave, stunning enemies within 3 meters for 2 seconds per level.
[*][b]Drake Set[/b]
Breath: Once every 5 seconds, deals 10 damage per level to enemies within 2 meters.
[*][b]Bear Set[/b]
King of Fists: At the start of combat, recovers 10 health per second for 7 seconds per level.
[*][b]Skull Set[/b]
Skull: When dealing damage with a skill, deals an additional 10 damage per level for 3 seconds.
[/list]
[h3]Position Traits Adjustments[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//45155986/649caec0990ff5829b79679b648ba65d93668055.png[/img]
[list]
[*]Frontline warriors [b]reduce skill cooldowns[/b] when attacked.
[*]Backline supporters [b]recover or apply a critical rate buff[/b] every time they use 10 skills.
[/list]
[h3]Increase in Bonuses[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//45155986/882a1d07b3f9a3de0233ee9d6fa809455bf07b4c.png[/img]
[list]
[*][b]Rear Reinforcement[/b]
Increases the health of the third and fourth classes (non-controllable classes) by 5 and attack power by 15%.
[*][b]Powerful Start[/b]
All characters provided in the next unit selection will have enhancements of +1 or higher.
[*][b]Blessing of Synergy[/b]
Increases the health of all party members by the number of synergies deployed.
[*][b]Master of Potions[/b]
Provides 15 potions. Other items are removed.
[*][b]Dwarf Unity[/b]
Increases the health of all party members by 2 for each dwarf in the party.
[*][b]Human Onslaught[/b]
Increases the critical rate of all party members by twice the number of humans in the party.
[*][b]Elf Magic[/b]
Reduces skill cooldowns by 5% for each elf in the party.
[*][b]Deadly Recovery[/b]
Recovers 1 health when 3 or more critical hits are triggered.
[*][b]Judgment of the Fallen[/b]
Applies a 100% critical rate to fallen enemies.
[*][b]Headliner[/b]
Increases the attack power of the first class by 20% while decreasing the attack power of the other classes by 20%.
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[h3]Other Matters[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//45155986/6194bbf5fed533aabc48af6e70198ec313dae813.png[/img]
[list]
[*]Adjusted character visibility and modified the health bar and text.
[*]Skills are now color-coded based on their attributes (Attack, Recovery, Utility).
[*]The minimap now displays the battle situation and enemy objectives.
[*]In the help section, you can press the left and right keys to view bonuses based on sentences and tendencies.
[/list]
The game is scheduled for release in early December.
Thank you.