FINAL KNIGHT Update
Author: darkmiaknight,
published 1 year ago,
[b]Gameplay:[/b]
• Players can now choose one of five desired weapons at the start.
[b]Character Swapping:[/b]
• When changing to a sub-character, damage dealt is reduced by 50%, but no damage is taken. Instead, 1 HP is lost every 2 seconds (can utilize invincibility frames).
[b]Strikers:[/b]
• The 3rd and 4th characters serve as strikers, with their own internal cooldowns for activation.
[b]Difficulty:[/b]
• Overall difficulty has been reduced.
[b]UI:[/b]
• Increased overall visibility.
[b]Tutorial:[/b]
• Improved overall convenience.
[b]Score Competition:[/b]
• Defeat the giant ogre faster than others.