Final Knight v2.47 Update!
Author: darkmiaknight,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images//42985795/92e043543c55f83530aafaee884477478ed201d5.png[/img]
[b]Final Knight 2.47 Update![/b]
Updates:
- During character creation, you can set subclasses, races, backgrounds, and individual portraits.
- Depending on the chosen subclass/race/background, you will receive three additional feats.
- Supported subclasses: Fighter, Commander, Shield Bearer, Samurai//(Fighter-related).
[u]1. Fighter[/u]
Fighters are basic warriors who excel in both offense and defense.
Stats: 14/14/14/14/12/10
Bonus Feats:
- Auto-Guard: Automatically guards against attacks with an INT chance.
- Weapon Mastery: Increases the feat level of equipped weapons by 1.
[u]2. Commander[/u]
Commanders are trained to lead and guide their comrades.
Stats: 10/12/15/14/12/15
Bonus Feats (Effective with just 1 point):
- Frontline Command: When using Taunt, gain +5 Strength and restore 5 health to both yourself and allies for 5 seconds.
[u]3. Shield Bearer[/u]
Stats: 11/8/16/15/10/10
Bonus Feats:
- Shield Bash: When using Rescue, push all hit enemies to the opposite side. Improved Damage.
[u]4. Samurai[/u]
Stats: 15/12/11/13/13/8
Bonus Feats:
- Battle Focus: Samurais cannot wear chest armor.
Gain +1 Strength for every 20 monsters slain (up to a maximum of 10).
Increase the airborne range of E-skill usage.
[img]https://clan.cloudflare.steamstatic.com/images//42985795/969786f2d7dc5a9e2a0575a0617f7fd6a731d675.png[/img]
- Supported races: Human, Dwarf, Elf.
- Supported backgrounds: Soldier, Pirate, Noble, Hermit, Merchant, Outlander.
- Supported portraits: Four for each race.
- Some adjustments have been made to the Japanese language.
- Player health reduction is now more noticeable.
- Improved visibility of character information windows, individual UI, weapons, and character information.
- Changed stage BGM.
** Future Development Direction
We plan to update the overall map system that determines stages.
Thank you.