Patch 2.1196.0
Author: Envelope.the.Game,
published 3 months ago,
2.1196.0 changelist
Part 2
[list]
[*]Several NPCs now have dialogue that reminds you of the task they gave to you if you talk to them more than once.
[*]Added a few more dirt mounds.
[/list]
General
[list]
[*]Doors now have less durability, allowing you to destroy them a bit faster with both the sledge hammer, and the axe.
[list]
[*]Sledge hammer hits required: 8 -> 3
[*]Axe hits required: 4 -> 2
[*]Doors can also now be blown up with explosives.[/list]
[*]The sledge hammer and axe now have a hit marker on the screen to more easily see where you have to aim to hit anything.
[*]The sledge hammer and axe also have a sound indicator when you swing it.
[*]Fixed a few spelling errors, as well as changed up some of the dialogue to give more context and character to Michael.
[/list]
Bugs
[list]
[*]The sledge hammer and axe should now work on the teens outside Reba 50.
[*]The game should no longer freeze after you hear the gunshot in part 1.
[*]You can now walk up the stairs at the house in the farm.
[/list]