2.1196.0 changelist Part 2 [list] [*]Several NPCs now have dialogue that reminds you of the task they gave to you if you talk to them more than once. [*]Added a few more dirt mounds. [/list] General [list] [*]Doors now have less durability, allowing you to destroy them a bit faster with both the sledge hammer, and the axe. [list] [*]Sledge hammer hits required: 8 -> 3 [*]Axe hits required: 4 -> 2 [*]Doors can also now be blown up with explosives.[/list] [*]The sledge hammer and axe now have a hit marker on the screen to more easily see where you have to aim to hit anything. [*]The sledge hammer and axe also have a sound indicator when you swing it. [*]Fixed a few spelling errors, as well as changed up some of the dialogue to give more context and character to Michael. [/list] Bugs [list] [*]The sledge hammer and axe should now work on the teens outside Reba 50. [*]The game should no longer freeze after you hear the gunshot in part 1. [*]You can now walk up the stairs at the house in the farm. [/list]