2.2195.0 changelist Part 2 [list] [*]Moldy Noldy now gives you an energy drink on your first playthrough. [*]Added an easy way to earn money in Reba 50, using a machine that converts empty soda cans into money. [*]Added two new NPCs [list] [*]Man near Punt machine in Reba. [*]Man behind stage in Stendal camping.[/list] [*]Added street signs. [*]Reworked energy drinks to temporarily allow you to sprint for a longer duration. [*]Added a vignette effect when taking hyperfixation pills. [*]Moved the shovel to a more appropriate location. [*]The farmer now gives you a gas can after you blow up the tractor. [*]Water bucket lady now gives you carrots, that give a small energy boost. [*]Lyle's mother now points you in the direction of her son if you take Yahn Robin's quest. [/list] Part 3 [list] [*]The guard dogs now eat the steak for a longer duration. [/list] Notes [list] [*]We watched some streamers play the game, and felt that our way of communicating objectives was a bit too weak, so we've made some changes to make everything more clear. We felt that by keeping the game open ended, it would incentivise exploration, but instead people felt aimless. Finding the right boundary between letting the player explore, and giving them guidance was a bit hard to find. Also, instead of hiding essential gameplay mechanics, they should be given to the player, and more optional mechanics/items can be more hidden. [/list]