Winona Character Update & Drop System Changes [UPDATED]
Author: Klei-JoeW,
published 5 years ago,
[url=https://www.youtube.com/watch?v=G-Kn9tgO0mQ][img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6835324/7bff17956725427b4e8ed3d7f418ef6a1a9132be.jpg[/img][/url]
Hey everyone!
Today’s a big day for Don’t Starve Together. We have quite a few things to talk about today, from Winona’s character refresh, to some lore content, to a drastic increase in drop rates.
Here we go!
[h1]Next of Kin[/h1]
Every character has their story, and with each refresh, we will be revealing a bit more of their past. See what memories Winona has to share with you here:
https://www.youtube.com/watch?v=G-Kn9tgO0mQ
[h1]Winona Refresh[/h1]
Winona has been hard at work since landing in the Constant, and she’s invented a couple new ingenious tools! She can now construct a catapult to keep enemies at bay, as well as a spotlight to keep her and her friends safe from Charlie. Both of these gadgets are powered by her new portable generators.
Unfortunately, her hardworking nature may the better of her and she may work up an appetite without proper planning.
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/6835324/e231d7ef6ff4be4b3450fdf7a44a9833dce61dff.gif[/img]
We’re also launching the new Industrious skin for Winona, an Industrial-themed item set, and the classic Guest of Honor, Triumphant, Survivor and Rose skins are now all available for purchase. All owners of these classic skins prior to today are now upgraded to an “Heirloom” rarity, with full unraveling value (that is, an Heirloom Elegant can be unraveled for 1350 spool).
[h1]New Drop System[/h1]
In addition to these new skins, we are announcing drastically improved drop rates for everyone.
We want to make sure that players are able to earn skins and new characters in a reasonable amount of time. They previously could not so we felt the drop rate needed to be revised to reflect that. We are starting this new drop system before the first new character to give everybody a nice head start to earn spool before it’s release.
The first thing we are doing is providing a daily item bonus. Each day you play, you will receive a drop simply by logging in. Secondly, we are doubling the amount of timed drops that are given per week to 8, up from the previous 4. Along with the daily item bonus, players can now receive a total of 15 items per week, nearly 4 times the previous amount.
And finally, we have increased the frequency of elegants and other rare items in the drop table.
Our previous drop rates were as follows:
[list][*]Common: 68%
[*]Classy: 23.00%
[*]Spiffy: 6.00%
[*]Distinguished: 2.50%
[*]Elegant: 0.50%[/list]
Today, the drop rates are:
[list][*]Common: 52.7%
[*]Classy: 26.0%
[*]Spiffy: 13.0%
[*]Distinguished: 6.0%
[*]Elegant: 2.3%[/list]
[h1]Upcoming[/h1]
[url=https://forums.kleientertainment.com/forums/topic/102052-dont-starve-together-roadmap-2019/]We have lots more in store[/url]! Our first new character is launching later this month, new Twitch items are coming next week, and the first pass of our new content is coming in April.
Enjoy!
[h1]HOTFIX - 314319 [/h1]
[list][*]Fixed crash sometimes when Winona’s Catapult is burnt.
[*]Fixed crash in Shop screen when Steam Overlay is disabled.
[*]Fixed issue causing certain mods (like Geometric Placement) to stop working.[/list]
[h1]HOTFIX - 314835 [/h1]
[list][*]Deploying plants will no longer trigger range indicators on Winona’s structures.
[*]Fixed bug where Winona’s Generator and G.E.M.erator stop behaving properly after being set on fire and then extinguished.
[*]Fixed bug causing Fire Staff not to light creatures on fire.
[*]Fixed bug where Heal action did not fail properly if the target has already died.
[*]Fixed bug where some assets may not be loaded properly when overriding the special event in world options.
[*]Fixed bug where Year of the Pig King minigame can sometimes cause Hound waves to stop indefinitely.
[*]Fixed bug where Werebeaver becomes invisible when smashed by a sign during the Pig King minigame.
[*]Fixed crash when inspecting old skeletons.
[*]Volt Goat herds no longer merge.[/list]
[h1][Game Update] - 315579[/h1]
Changes
[list][*]Winona’s speed crafting ability will now only cost hunger if she hasn’t crafted anything within the last minute. (Everytime she crafts, the timer is extended back to a minute.)
[*]Reduced Winona’s crafting speed penalty when she is hungry.
[*]Winona’s Catapult no longer damages Maxwell’s Shadow Minions.
[*]Winona’s Spotlights will now prioritize having different targets from each other.
[*]Increased maximum range of Winona’s Spotlight.
[*]Koelefant burning to death will now drop Koalefant Trunk Steak instead of Ash.[/list]
Bug Fixes
[list][*]Fixed audio bug where Catapult sounds sometimes continued after they became burnt.
[*]Fixed bug with Night Light not consuming fuel properly.
[*]Fixed bug where Clay Hounds did not spawn from hunts when Year of the Varg event is enabled.
[*]Fixed layering bug where Winona’s Voxola Work Uniform was failing to hide skirts.[/list]