[b]Changes[/b] [list] [*] Added new animation effects when Vine Bridges are about to break. [*] Added minimap indicators for Winona’s ability to choose a Wormhole path. [*] Crab King update: [list] [*] Thresholds for “level 2” effects of gems are raised from 4 to 5 gems. [*] Orange gem gains level 2 and 3 effects like the other gems that make it harder to interrupt the healing actions. [/list][*] Reduced the spacing needed for placing Fire Pits. [/list] [b]Bug Fixes[/b] [list] [*] Fixed Portasol scrapbook information. [*] Fixed a rare crash with Pearl talking. [*] Fixed W.I.N.bot and W.O.B.O.T. trying to store items into Shoddy Tool Sheds and Armermries. [*] Removed ice effects when Vine Bridges are breaking. [*] Fixed Rose Glasses going on cooldown from using Choose Path on Wormholes. [*] Fixed sound loop continuing to play after Winona is saved by Charlie. [*] Fixed a crash after fighting your own lunar Merm. [*] Fixed Walter’s Merrymaker skin. [/list]