Hotfix 600904
Author: KleiFish,
published 7 months ago,
[b]Changes[/b]
[list]
[*] “Infinite” stacks are now capped at 4,294,967,296, for safety reasons.
[*] Using the Scaled Furnace to destroy creatures is naughty.
[*] W.O.B.O.T. now only stores items in chest-like containers (chests, ice boxes, bookshelves).
[*] W.O.B.O.T.'s deploy helper will now only show up when positioning a crafting recipe.
[*] Adjusted boat placement with controllers to reduce flickering.
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[b]Bug Fixes[/b]
[list]
[*] Fixed W.O.B.O.T. trying to store items indefinitely into Crock Pots or Sunken Chests.
[*] Fixed bug with not being able to swap ammo or tackle with the “Set Ammo” or “Attach Tackle” actions.
[*] Fixed Scaled Furnace's destroy feature not being accessible on controllers.
[*] Fixed Scaled Furnace not being able to destroy empty containers.
[*] Fixed Living Logs not screaming when destroyed in the Scaled Furnace.
[*] Fixed crash when chopping a Scared Stiff Knobbly Tree.
[*] Fixed a bug with the spawning of Wagstaff’s Abandoned Junk.
[*] Junk Piles will drop loot correctly when destroyed by Werebeaver’s Tail Slap.
[*] Fixed Scrap Wall item not fixing the Scrap Wall.
[*] Added missing footsteps during Scrappy Werepig’s tackle.
[*] Fixed Scrappy Werepig respawn timer restarting during a world reload when it is fully buried.
[*] Fixed bug where Scrappy Werepig was sometimes not blocking teleports after being defeated.
[*] Fixed bug where Scrappy Werepig would permanently forget how to rummage for multiple weapons at once after being teleported at low health.
[*] Fixed bug where Frostjaw can sometimes get stuck if they dive under the ice right as they are defeated.
[*] Treeguard are no longer immune to Lunar Spores.
[*] Lunar Fun Cap added to scrapbook.
[*] Fixed missing moon Scared Stiff Sapling item name.
[*] Fixed Pirate Monkeys not steering right.
[*] Fixed Ancient Key position being hidden when you drop a Thulecite Medallion even if you have another one in your inventory.
[*] Fixed Friendly Fruit Fly from getting stuck when interrupted while dancing.
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[b]Notes to Modders[/b]
[list]
[*] SetIncineratedSound has been deprecated and removed use inst.incineratesound or the other murdersound variables on health and murderable components.
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