Hotfix 124021 Now Live - 01/20/2015
Author: klei_janh,
published 9 years ago,
Hotfix 124021 - 01/20/2015
[H1]Changes[/H1]
[list]
[*]Clients download the host’s mod configs now.
[*]Client error messages are more clear now when they can’t join a server due to lacking the required mods.
[*]Servers now get announce messages when their mods are out of date and stopping players from joining.
[*]Dedicated servers can now enable mods and set mod configurations via a file in the mod’s folder named “modoverride.lua” (\mods\your_mod\modoverride.lua). An example of the contents of this file is
[code]enabled = true
configuration_options =
{
hunt_time = 6
}[/code]
[*]In Survival mode, if a world reset countdown is triggered due to a client losing connection, the countdown may now be cancelled if the client reconnects in time
[*]Toggling the map screen no longer pauses audio
[*]Display message when games are delisted due to a terms of service violation
[*]Display UserID in the debug printout (backspace)
[*]Override dedicated server save slot in settings.ini with:
[network]
server_save_slot = #
[/list]
[H1]Bug Fixes[/H1]
[list]
[*]Examining skeletons will now properly show the player killer’s name
[*]Fixed a bug where players could still craft while frozen
[*]Fixed a bug where Crock Pots can sometimes remain opened while cooking
[*]Fixed inconsistent behaviour when using sleeping bags with a full inventory
[*]Fixed a crash when taking an item from a Meat Bulb (Lureplant) that you already have a stack of
[*]Windows dedicated servers now share the CPU
[*]Added unique messages for client and server initialization failures
[*]No longer loads MainScreen on dedicated servers
[*]Fixed crash when a player joins during world generation
[/list]