Hotfix 121911 - 12/22/2014
Author: Klei-JoeW,
published 9 years ago,
121911 - 12/22/2014
[h1]Changes[/h1]
[LIST]
[*]New UI! Too many changes to list, but the UI overhaul changed the aesthetic and was generally focused on improving navigation[/*]
[*]Inspecting players and skeletons now shows their user name[/*]
[*]Passwords are now hidden while you are entering them (added an option to the settings menu to enable showing them, as well)[/*]
[*]Save filters between sessions (reset filters button is part of the UI update)[/*]
[*]Make the world reset countdown timer a HUD element, which allows players to hunt for a method of resurrection while it ticks down (also increased the timer duration to go along with this)[/*]
[/LIST]
[h1]Bug Fixes[/h1]
[LIST]
[*]Tweaked server listing code to reduce traffic in high use scenarios[/*]
[*]Fixed rare crash when feeding players[/*]
[*]Fixed bug where items in inventory could be set on fire[/*]
[*]Mining lantern light can be seen by all players now[/*]
[*]Reduce mass of creature ghosts so that they can’t pin players in corners.[/*]
[*]Creature ghosts no longer use Wigfrid’s build[/*]
[*]Fixed issues with joining or hosting games on systems with unicode characters in their filepath[/*]
[/LIST]