121911 - 12/22/2014   [h1]Changes[/h1] [LIST] [*]New UI! Too many changes to list, but the UI overhaul changed the aesthetic and was generally focused on improving navigation[/*] [*]Inspecting players and skeletons now shows their user name[/*] [*]Passwords are now hidden while you are entering them (added an option to the settings menu to enable showing them, as well)[/*] [*]Save filters between sessions (reset filters button is part of the UI update)[/*] [*]Make the world reset countdown timer a HUD element, which allows players to hunt for a method of resurrection while it ticks down (also increased the timer duration to go along with this)[/*] [/LIST] [h1]Bug Fixes[/h1] [LIST] [*]Tweaked server listing code to reduce traffic in high use scenarios[/*] [*]Fixed rare crash when feeding players[/*] [*]Fixed bug where items in inventory could be set on fire[/*] [*]Mining lantern light can be seen by all players now[/*] [*]Reduce mass of creature ghosts so that they can’t pin players in corners.[/*] [*]Creature ghosts no longer use Wigfrid’s build[/*] [*]Fixed issues with joining or hosting games on systems with unicode characters in their filepath[/*] [/LIST]