[Game Update] - Winter's Feast (LIVE 200740 - 200943 12/19/2016)
Author: KJan,
published 7 years ago,
[url=http://assets.kleicdn.com/carol_forum.png]
[img]http://assets.kleicdn.com/carol_forum.png[/img][/url]
The nights are growing colder, and a distinctive holiday cheer has permeated the air. That can only mean one thing - Winter’s Feast is upon us! Take a break from enduring a hostile world to spread some holiday cheer. You could enjoy a tasty sugar cookie and decorate a tree or two… or three. Be wary though… something terrible lurks nearby, ready to punish naughty survivors who try to steal presents. What is it, exactly? We have No-Eyed Deer!
[b]An Uncommon Holiday[/b]
New winter skins have appeared to get our survivors into the winter spirit, and for a limited time, the chances of receiving a rare gift have been substantially increased!
Everyone will also get a small set of skins to enjoy, including a festive Gingerbread Chest skin. These skins can be accessed in players’ item collections, but will only be around for the duration of the Winter’s Feast seasonal event - so enjoy them while you can!
Happy Winter’s Feast, everyone!
And for added festive fun, check out this cool mod that posted on the steam workshop!
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=818038080]http://steamcommunity.com/sharedfiles/filedetails/?id=818038080[/url]
[h1]Change List:[/h1]
[b]Key Features[/b]
[list]
[*]Encounter new majestic seasonal Deer herds.
[*]Share presents with friends by wrapping items in fancy Gift Wrap.
[*]Build your own Festive Tree Planter to grow and decorate a Winter’s Feast Tree.
[*]Test your holiday mettle against Klaus and his minions for rare and valuable loot.
[*]And more secrets to discover!
[/list]
[b]Bug Fixes[/b]
[list]
[*]Beefalo no longer lose domestication when they are asleep.
[*]Salt Licks are no longer depleted by creatures that are asleep or frozen.
[*]Increased range at which Salt Licks can be used off-screen.
[*]Reduced amount of fuel consumed whenever objects like Torches and [*]Lighters are turned on, now scaled according to their actual fuel consumption rates.
[*]Using a Fire Staff to burn non-combat entities will no longer trigger battle theme music.
[*]Fixed save/load bug with explosive entities that have been set on fire and then extinguished.[/list]
[b]HOTFIX (LIVE 200886, BETA 200892) - 12/16/2016[/b]
[list][*]Applied Horticulture will now work on Winter’s Feast Trees.
[*]Maxwell’s Shadow Minions will no longer chop Winter’s Feast Trees.
[*]Increased range at which Salt Licks can be used again by creatures that have recently used one.
[*]Fixed bug where domesticated Beefalo fail to become Feral when attacked by Players.
[*]Fixed bug where Pudgy domesticated Beefalo did not lose their sanity aura when becoming Feral.
[*]Fixed bug where players become permanently charred after burning to death more than once.
[*]Fixed bug where Spiders can fall asleep while frozen.[/list]
[b]HOTFIX (LIVE 200943, BETA 200951) - 12/19/2016[/b]
[list][*]Added missing Clothing Items.
[*]Fix bug where Klaus’ Deer could sometimes spawn in the ocean.
[*]Fixed ambiguous controller prompts for Shave actions targeting creatures vs. yourself.[/list]