[h1]Edit: Hotfix - 169551 Added 03/09/2016[/h1] [list] [*]Fixed bug with Wolfgang's health loading incorrectly when traveling to and from Caves [*]Fixed layering issues with HUD popups when Pause Screen is open [/list] [h1]Edit: Hotfix - 169365 Added[/h1] [list] [*]Fixed Controller Crash [/list] [h1]Update Information:[/h1] Hello everywilson! We've got a pretty big update for you today. In addition to a slew of bugfixes and tweaks, there are two main changes to note: First, the Trade Inn is going live! You'll no longer need to be on the Trade Inn branch to access it, and this branch will be shut down next release. (If you are still on it, you'll automatically be switched to the main branch when that happens.) Secondly, we've put in a number of small fixes and changes to help with balance on Survival servers (though all three game modes should benefit). Have fun! [h1]Changes[/h1] [list] [*]The Trade Inn is now accessible from the Collection screen. Players can trade in their collection items and receive an item of higher rarity. [*]Server listings will now include World Gen details for Caves [*]Creatures following a player leader are now friendly to other players unless provoked [*]Touch Stones will now regenerate after a very short time, and each Touch Stone is usable once per player [*]As a player ghost, you will be able to see Touch Stones glow if they are still active for you personally [*]Birds occasionally drop some Flint for fresh players who join into an existing world [*]Re-tuned the Booster Shot recipe and added examination text for each character [*]In Survival mode, players now gain some resistance to ghost sanity drain when there are more players alive than dead [*]Using a controller to repair or refuel another item will no longer close the Controller Inventory screen automatically [*]In Controller Inventory, you can now hold the Get Half button and press the Drop button to drop a single item from a stack [/list] [h1]Bug Fixes[/h1] [*]Fixed crash when a player disconnects while being targeted by a Depths Worm [*]Fixed Wendy and Wickerbottom clothing bug where they’d be missing part of their torso [*]Cave Entrances are now generated into the world when "Classic" biomes are selected [*]Fixed animation issues with characters on mainscreen [*]Fixed issues with randomization in the Ancient Pseudoscience Station [*]Fixed error popup not showing properly when a single-level server fails to start [*]Fixed bug with number of Krampii not scaling properly after day 100 [*]Fixed bug where Wolfgang gains health every time he travels through a Sinkhole [*]Fixed crash sometimes when placing a Snurtle Shell Armour into a Backpack [/list]