Game Hotfix [501079]
Author: Scott,
published 2 years ago,
[h3]Crafting Menu 1.1 Changes:[/h3]
[list] [*] Pins are now saved on your local account (per computer) instead of for each world. [/*] [*] Added a page system for the pin bar. [list] [*] The number of pages can be configured with “Crafting Pin Pages” in the settings menu. [/*] [*] Changing pages: [list] [*] Controllers can use D-Pad left and right to toggle pages. [/*] [*] Keyboard hotkeys are defaulted to comma and period. [/*] [*] The mouse wheel can be used while highlighting the page indicator or the open menu button. [list] [*] Note: Existing pin configurations will be reset to default. [/*] [/list] [/*] [/list] [/*] [/list] [/*] [*] Pinned recipes can now have their skins changed . [list] [*] Mouse wheel while the menu is open or closed. [/*] [*] Using D-Pad left and right while the menu is open. [/*] [/list] [/*] [*] Pressing A on an empty pin slot will also set the pin. [/*] [*] The skins selection now loops so you will no longer have to cycle back through the skins if you went the wrong way. [/*] [*] The inventory bar selection now loops if you tap the right-stick at the end slots (holding the direction will not loop, stopping at the end). [/*] [*] Added sensitivity settings for the crafting menu and inventory bar navigation speed in the Advanced Settings menu. [list] [*] Partially vs fully holding the analog stick in a direction will now affect the speed. [/*] [/list] [/*][/list]
[h3]Other Changes[/h3]
[list] [*] Lavae will no longer be targetable to attack when frozen. [/*] [*] Added support for binding inventory slots 11-15. By default they are unbound. [/*][/list]
[h3]Bug Fixes
[/h3][list] [*] Fix recipes that can be prototyped to not show the lock icon when you do not have enough ingredients. [/*] [*] Fixed the recipe for Horticulture, Abridged. [/*] [*] Fixed the Lightning Conductor losing its skin during save/load. [/*] [*] Varglets will summon hounds correctly now. [/*] [*] Fixed a bug where the Crabby Hermit would trade bottles for Sentimental Adornments in a world that has not experienced Winter’s Feast. This fix will not apply to existing worlds. [/*] [*] Fixed fireflies being able to be caught in the day time. [/*] [*] Fixed a rare client loading crash. [/*] [*] Restored the Bird Trap to require prototyping at the science machine. [/*] [*] Fixed a crash when going to the caves while hounds are about to arrive. [/*] [*] Reduced the time taken to save a world when using Cloud Saves. [/*] [*] Fixed minor skins texture bugs.
[/*][/list]