[h1]We were on New and Trending![/h1] Hello, guys! Marcos here from Dimensional Animals development team. Dimensional Animals [b]got into the New and Trending tab[/b] in Brazil! [img]https://clan.cloudflare.steamstatic.com/images//43769284/ff9ee64dc6208fe4d0d3ed31762e1002fea25f53.png[/img] It's not there anymore (I think), but even if it only lasted a few hours, it was amazing seeing the game on the store's front page. Thanks for being a part of it and helping it happen! [h1]Bug Fixes[/h1] It's literally impossible to not have bugs on a game's release. So there you go, a batch of bug fixes just released on the last patch: [list] [*] Fixed some tiles that were misplaced [*] Fixed a bug where, on Gamepad, you could go through doors by looking to the opposite side of the door, pressing the teleport button and very quickly switching the direction you're looking [*] In the pause menu in Portuguese, changed "Trocar Trajes" to "Trocar Cores" [*] Fixed a bug where, if you fought Joana's rematch before her regular fight, she would jump out of the screen during the hair dryer attack [*] Made a little change in World 2 near the orb that's close to a horizontal moving platform. Added a little edge to make it easier to get to the wall on the right without using the Duck [*] Fixed a bug where you could enter animal fusing cutscenes spinning with the Duck and it would leave you bugged flying and lock the game, forcing you to restart [*] Fixed a bug where, sometimes, the bubble enemy on World 3 would get stuck on walls while walking [*] Fixed a bug where the zoom in wouldn't get reset after fighting rematch bosses [*] Fixed an issue where you could accidentally open very important doors in World 2. So I changed these doors to 3 keys instead of 1 [*] Added a new door to World 3 to prevent you from reaching the Frog before fighting the boss [/list] That's it for today. If you find more bugs or any other stuff to fix, please let me know Thanks!!