Hey Heros! We heard feedback about some players finding the game hard, some finding it easy. We decided to implement a difficulty system. Game is intended to be played on Normal mode, but depending on your experience, choose Easy or Hard modes. In the future we will also add an "Extreme" mode to this. We have 120+ items with their artworks now in the game. [b]Patch Notes for Dice & Fold[/b] [b]Visual Effects (VFX) Updates:[/b] [list] [*]Added VFX for the following characters and roles: [list] [*]Guard [*]Treasurer [*]Shopkeeper [*]Trader [*]Savant [*]Blood Mage [*]Enchanter [*]Missionary [*]Wizard [*]Sculptor [*]Knight [*]Gladiator [*]Rogue [*]Wanderer [*]Archeologist [*]Spy [/list] [*]Improved and reworked Craftsman VFX. [*]Fixed various VFX issues and enhanced existing effects. [/list] [b]New Features and Improvements:[/b] [list] [*]Implemented new skill VFX for several characters, including: [list] [*]Knight [*]Rogue [*]Gladiator [*]Sculptor [/list] [*]Added new enemy selection indicators. [*]Added skill VFX for Gladiator and Sculptor. [*]Implemented item effects for various items: [list] [*]Flute [*]Battle Axe [*]Templar's Helmet [*]Exile's Fan [*]Midas' Gloves [*]Pickpocket's Fake Stone [*]Rod Of Want [*]Beetle of Odds [*]Forlorn's Crown [*]Forlorn's Mask [*]Forlorn's Cuirass [*]Forlorn's Crossbow [/list] [/list] [b]Balancing and Gameplay Adjustments:[/b] [list] [*]Synced new monsters and balanced existing monsters and heroes. [*]Adjusted monster and hero stats for better gameplay balance. [*]Fixed the initial states for trinket slots and hero selection panel. [*]Revised and updated the special abilities for several characters, including: [list] [*]Blood Mage [*]Peasant [*]Knight [*]Paladin [*]Seer [*]Craftsman [/list] [*]Made Wizard, Missionary, Knight, Gladiator, and Sculptor available in beta. [/list] [b]UI and Localization:[/b] [list] [*]Updated UI for better readability and localization. [*]Added localized text for various UI elements, tooltips, and messages. [*]Fixed localization issues for multiple languages, including Turkish. [*]Added support for additional languages. [*]Implemented tooltip messages for unlocked heroes and items. [*]Improved the display of item names on victory and defeat panels. [/list] [b]Bug Fixes:[/b] [list] [*]Fixed various SFX issues. [*]Resolved issues with dice slots for silenced enemies. [*]Fixed display issues in the inventory for specific items. [*]Corrected hero position offsets and run switcher functionality. [*]Addressed card back face shadow issues. [*]Fixed skill icon appearance and behavior for several characters. [*]Corrected item descriptions and effects. [*]Ensured correct behavior for various items and abilities, including: [list] [*]Sage's Tea [*]Sunstone [*]Divorce Ring [*]Hydra's Heads [*]Reaper's Contract [/list] [/list] [b]Miscellaneous:[/b] [list] [*]Added animation for randomly acquired items (work in progress). [*]Implemented new background and menu redesigns. [*]Updated credits and menu background. [*]Added new codex and updated item lists. [*]Improved victory screen and finetuned related elements. [*]Merged changes and synchronized with the master branch regularly. [/list] This update brings a significant number of visual enhancements, gameplay improvements, bug fixes, and new features to enhance your experience in Dice & Fold. Enjoy the game and provide feedback through our community channels!