Yak-52 Flight Model | Supercarrier Development Progress
Author: OBWKB,
published 2 years ago,
[h2][b]Yak-52[/b][/h2]
[h3]Flight Dynamics[/h3]
[url=https://store.steampowered.com/app/917390/DCS_Yak52/][img]https://clan.cloudflare.steamstatic.com/images//4471395/bf3a9a99462bce6989d28c13082fc0c0b746dcf5.png[/img][/url]
https://store.steampowered.com/app/917390/DCS_Yak52/
As a result of the Flight Model enhancements, the aircraft will have more realistic take-off behaviour and better performance in inverted aerobatic manoeuvres. We understand that some of you have been waiting for these improvements a while and we thank you for your patience. Going forward we will address other tasks that need to be completed before moving DCS: Yak-52 out of Early Access. We very much look forward to your feedback in the next Open Beta update.
[h2][b]WWII Engines[/b][/h2]
[h3]Development Progress[/h3]
[url=https://store.steampowered.com/app/250990/DCS_Fw_190_D9_Dora/][img]https://clan.cloudflare.steamstatic.com/images//4471395/2389ea42559ae3b926e54b7d56e5f42e19f576e2.png[/img][/url]
https://store.steampowered.com/app/250990/DCS_Fw_190_D9_Dora/
During the last few weeks, we have located and fixed a long standing and very tricky bug when the engine would suddenly stop after a long duration flight. As we can see the bug affected many warbirds but was mostly noticed on Fw 190D-9 Dora. We plan to include this fix in the next update.
[h2][b]Supercarrier[/b][/h2]
[h3]Development Progress[/h3]
[url=https://www.digitalcombatsimulator.com/en/downloads/screenshots/][img]https://clan.cloudflare.steamstatic.com/images//4471395/ff9e7e9eee0d322678495c5742bfe02ec843bcf2.png[/img][/url]
The work is essentially finished on the Greenie board that is connected to the actual LSO station data, which provides live updates during the mission.
We are currently working on the functionality of crew tablets where you will be able to see mission briefings as well as check and change loadouts. In addition, the briefing officer can control the projected picture that is visible on the main screen and choose what to show on the auxiliary TV screen located above his head.
[h2][b]AH-64D Flares[/b][/h2]
[h3]Development Progress[/h3]
[url=https://www.digitalcombatsimulator.com/en/downloads/screenshots/][img]https://clan.cloudflare.steamstatic.com/images//4471395/33f4486b87d874fdf8311bf5b6d77951d5e1ff32.png[/img][/url]
We are pleased to share our progress on the M206 IR Decoy Flares that provide protection against air-to-air and surface-to-air infrared weapon systems. The Advanced Infrared Countermeasure Munition (AIRCMM) consists of the M211 Flares and supplements the M206 Aircraft Countermeasure Flares. The M211 Flares are specifically designed for low flying, slow moving rotary aircraft.
To make sure you have not missed out, check Matt Wagner’s latest videos in the [url=https://www.youtube.com/watch?v=UsDBqD7pcCo&list=PLer9oF4AanvF7CTss44TU4aDOxb5A9Jic]AH-64D Tutorial Series[/url].
https://www.youtube.com/watch?v=UsDBqD7pcCo
For more information on the current Early Access release state, read the [url=https://forums.eagle.ru/topic/280176-dcs-ah-64d-mini-updates/?do=findComment&comment=4896427]DCS: AH-64D Mini Update[/url].
Thank you again for your passion and support,
Yours sincerely,
[b]Eagle Dynamics Team[/b]