[h2]Through the Inferno[/h2] [h3]User Files[/h3] [url=https://www.digitalcombatsimulator.com/en/files/3063233/][img]https://clan.cloudflare.steamstatic.com/images//4471395/508aa0137399cc98e711763afb469cca1604b46e.png[/img][/url] [url=https://www.digitalcombatsimulator.com/en/files/3063233/]Through The Inferno (TTI) by deadlyfishes[/url] is a dynamic, open-world PvE experience designed for DCS, offering endless aerial combat missions that cover all DCS aircraft. Players can choose from different eras of aerial combat, such as World War II, the Korean War, the Cold War, and Modern times. Each mission is tailored to the chosen era, with appropriate enemy units and logistical support. The missions can be adjusted for difficulty, mission type, and time of day, providing a highly personalized experience. TTI offers extensive in-mission tools, such as the "Zeus" real-time spawning system, AIRBOSS Carrier Ops, and AI traffic customization. The F10 menu provides access to these tools, enabling you to shape their missions as you see fit. Additionally, it’s possible to configure random events, such as enemy reinforcements and air traffic, which adds unpredictability and challenge. Designed primarily for single-player, TTI supports private co-op play but is not intended for public multiplayer servers. The mission is continually updated, with detailed guides and tutorials available to help players optimize their experience. For more information, support, or to join the TTI community, visit their [url=https://throughtheinferno.com/]official website[/url] and join [url=https://discord.com/invite/throughtheinferno/]their Discord[/url]. TTI is compatible with all DCS modules, offering a versatile and engaging combat experience. Enjoy! [h2]Dynamic Cargo[/h2] [h3]New Functionality[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/fe6b9f563b702d8161c7e9e95d7481cc028a6d1a.png[/img] The launch of the DCS: CH-47F introduced our new cargo and logistics functionality. This Dynamic Cargo feature is still work in progress and is therefore not enabled by default but can be activated on the ‘full info page’ in the warehouse interface. If you are having issues with the system please check out the [url=https://forum.dcs.world/topic/355649-cargo-system-guide]Cargo System Guide[/url]. We are working towards enabling the feature for other transport capable helicopters, including DCS: UH-1H Huey, DCS: Mi-8MTV2 Magnificent Eight and DCS: Mi-24P Hind. We are in the process of creating many additional cargo loads, so don’t hesitate to inform us if you have good ideas to enhance the logistics game play! https://store.steampowered.com/app/1593360/DCS_Mi24P_HIND/ Troop movements and animations in and around your helicopter are some of the biggest requests we have received. This is in progress but does require some major re-work to infantry models and animations. https://store.steampowered.com/app/2943690/DCS_CH47F/ ‘Fat Cow’ and dynamic FARP operations will certainly make the DCS: CH-47F a more capable asset on the battlefield. We are currently working to ensure this feature is available soon and will update you as things progress. Finally, dynamic cargo mass accounting, weight/balance and operational restrictions are being worked on too. Thank you again for your passion and support, Yours sincerely, [b]Eagle Dynamics[/b]