[h2][b]Summer Sale[/b][/h2] [h3]Massive Discounts[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/847a55b853b683c53cdcb6c45bf4173e5cadbf80.png[/img] Most aircraft, terrains, modules and campaigns are on sale with huge 50% savings. Please take this opportunity whilst it lasts on our Shop. We will also be participating in the Summer Sale on Steam. Please note that the DCS Summer Sale 2023 ends on the 16th of July, 2023, at 25:59 GMT. [h2][b]GFM[/b][/h2] [h3]Development Progress[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/9307cddb903e578aa076dee1768a6b2336b20407.png[/img] Following the completion of tight formation GFM implementation our current GFM task is development of algorithms loose formation behavior. Due to the large turn radius for loose formation modes, wingmen must follow their own independent trajectories in order to position correctly on the leader. New algorithms are being developed to take both kinematic trajectories and pilot/aircraft visibility conditions into account, similar to what real pilots must to keep their lead aircraft always in sight. [h3]Stab and trim position during speed changes[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/2302d43e926e7cb1f08ed626369b54238d92e32a.png[/img] The above graph is a recording of the stab trim position during acceleration and deceleration. As increased power creates a nose-up pitching moment, the stab trim positions are not the same for acceleration at max AB and deceleration at idle, especially at low speeds and requires more nose-down input. Mach-related changes are noticeable near Mach 1. We are really excited with the progress being made and are confident that the wingman GFM and general AI aircraft GFM will be unique in any simulation worldwide. Please follow the news for more information as we continue to enhance this highly complex general flight model. [h2][b]B-17 Flying Fortress[/b][/h2] [h3]Livery Contest[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/1304eb946860d690d5edea496ce549321078fbcf.png[/img] Contest details: The livery must be created using [url=https://updates.digitalcombatsimulator.com/templates/B-17G_Template.zip]this template[/url]. The livery must be based on historical liveries in use for the B-17G in the timeline of 1943-45. The livery should be associated with a country who genuinely operates the B-17G, USAAF, RAF, etc. If you do a specific livery with nose art and aircraft name, please also include a generic version with no nose art, aircraft name or bort numbers. This will give users more options. Here are instructions for [url=https://docs.google.com/document/d/18SHKVEB9dhxW5qfkViTwb3uyIBYAHbaVrbAD8B58BOE/edit]saving textures with MIP levels using NVIDIA Texture Tools[/url] for Adobe Photoshop. After submitting your file to User Files, please post in the [url=https://forum.dcs.world/topic/329366-dcs-wwii-assets-pack-b-17g-livery-competition/]B-17G Livery Competition forum topic[/url] with a screenshot and link to your file from the ED user files. The contest will run until the 30th August 2023. The top five winners will receive a free copy of the DCS: World War II Assets Pack or a module of their choice. The top ten will have their liveries added to DCS. The top winner will also receive two additional modules of their choice. Good luck! Thank you again for your passion and support, Yours sincerely, [b]Eagle Dynamics[/b]