South Atlantic Development Report | Grim Reapers
Author: OBWKB,
published 1 year ago,
[h2][b]South Atlantic[/b][/h2]
[h3]Development Report[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//4471395/503af5ec563eeb19f5daa07657192d129b68cff0.png[/img]
This update will bring various improvements, including a major technology change for city blocks throughout the entire map. New points of interest (POIs) for cities, starting with Punta Arenas and Port Stanley have been added. Razbam are now using new city block models that are in line with the region's aesthetic. Additionally, they have made significant adjustments to tree distribution that aims to eliminate repetitive patterns across the map.
[img]https://clan.cloudflare.steamstatic.com/images//4471395/19d740769c49da36a03b245d040668dbe7c1cc03.png[/img]
The roads in all cities have undergone a major revamp, with new textures, models, and layouts. Rural areas have also received attention with the addition of new villages across the map. Furthermore, we have introduced a deep water port for Rio Grande, and completely reworked Port Stanley and Goose Green from the ground up.
[h2][b]Grim Reapers[/b][/h2]
[h3]Multiplayer Server[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//4471395/8cdcc24382c39930cffb1ee04fa3e920495d6519.png[/img]
With a community of over 12,000 members, the Grim Reapers run a number of multiplayer servers covering basic flight for newer players to a more advanced server. They also run a WWII server and a couple of helicopter servers. Stay tuned on Sunday nights at 18:00 GMT for the Sunday Funday public event where anyone can come along and take part in a mass mission. Make sure to join their discord for details!
Thank you again for your passion and support,
Yours sincerely,
[b]Eagle Dynamics
[/b]