[h2]Dynamic Campaign[/h2] [h3]Development Progress[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/bf2995f0464d1654ebb75179d2d0977a40df3f44.png[/img] The DCS Dynamic Campaign (DCSDC) has been a massive undertaking, but we are making steady progress in both the strategic and tactical elements. Here is an outline of our development tasks. Work continues to configure ground AI forces command and control. There are three main systems: The border and frontline system, navigation based on terrain and surface-type, and a multi-level formation system. These are combined into one code for the final fine-tuning of ground combat. The decision-making system for ground force objectives is being tested and refined as a function of force size, unit locations, and the general objectives of the coalitions. To improve ground forces movement calculations, a mechanism was created for the DCSDC engine that optimally analyses routes between points, whilst taking into consideration roads, terrain, and potential travel speeds across different types of surfaces. A navigation mesh editor is also being developed to allow campaign creators to modify old terrains to suit their needs. We believe these components can be applied not only within Dynamic Campaigns, but also for non-dynamic DCS missions and campaigns. Testing of the integrated air force ‘command and control’ of DCSDC into DCS continues This includes both the creation and functioning of the missions and optimization of different mission task flight profiles. Looking ahead, there will be tests made for all components of the strategic AI troop control and player participation. Testing of Dynamic Campaigns has resulted in a new tracking system that allows a detailed accounting of actions and behaviours. This is critical to the debugging process of such a complex task. The current DCS track file system has also been expanded with the ability to store RTS layer information. The resulting systems will allow you to review campaign events and provide a DCSDC active save system. This active save system will allow you to resume saved games and rewind time to replay an unsuccessful episode of a campaign. [h2]Screenshot Competition [/h2] [h3]Capture the action![/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/97dfe311efe1937a01b56a1929f2cf1828c8e43f.png[/img] All winners will receive a feature to showcase their winning screenshots to the community. To reward your artistic and piloting prowess, we have some prizes lined up: - [b]1st Place[/b]: $100 in ED Miles - [b]2nd Place[/b]: $50 in ED Miles - [b]3rd Place[/b]: $25 in ED Miles [b]Eligibility:[/b] Participants must use an official copy of DCS and any relevant modules for the screenshot they submit. The competition is open to all. Please register here. [b]How to participate:[/b] To register, simply reply to this [url=https://forum.dcs.world/topic/354624-dcs-screenshot-competition-2024/]forum post[/url] with your DCS username and include your screenshot. [b]Screenshot Requirements:[/b] - [b]Resolution[/b]: Screenshot must be in high resolution (minimum 1920x1080). File format should be JPEG or PNG. Maximum file size is 9 (nine) Megabytes. - [b]Content[/b]: Only in-sim content. No external software or post-processing enhancements. - [b]Originality[/b]: Must be your own work and not previously published or submitted in other contests. [b]Uploading Instructions:[/b] - Reply to the DCS Screenshot Competition 2024 [url=https://forum.dcs.world/topic/354624-dcs-screenshot-competition-2024/]forum post[/url] and attach your screenshot. - Include your DCS username in the reply. [b]Deadline:[/b] - Your entry must be submitted by the 23rd of August, 2024 at 15:00 GMT. Judging Criteria: - [b]Visual Appeal[/b]: Clarity, composition, and impact. - [b]Creativity: [/b]Originality and story. - [b]Relevance:[/b] How well it represents DCS. [b]Terms and Conditions:[/b] - DCS may use your screenshots in promotional materials. - Selection will be done by hand in-house. - You require a DCS forum account to participate. - You will be contacted via the forum to claim prizes. - Stay tuned for the winners announcement. [h2]Peacekeeper Lebanon[/h2] [h3]UH-1H Campaign by Flying Cyking[/h3] [img]https://clan.cloudflare.steamstatic.com/images//4471395/a6a0a0ac9d51e3724bbfce0df0df5f97705e74fc.png[/img] The UH-1H Peacekeeper Lebanon campaign immerses players in a series of challenging missions set against the backdrop of Lebanon. Developed by Flying Cyking, this campaign features a compelling narrative, detailed mission planning, and diverse objectives that will test your piloting skills and tactical acumen. From troop insertions and extractions to close air support and reconnaissance, each mission is designed to provide a realistic and engaging experience. This campaign is a must-have for all UH-1H enthusiasts, and is planned for the next DCS update! Thank you again for your passion and support, Yours sincerely, [b]Eagle Dynamics[/b]