Open Beta Patch
Author: OBWKB,
published 4 years ago,
[h3][b]DCS World[/b][/h3]
[list]
[*] Crash during loading or immediately after loading a track - fixed.
[*] Crash in the webrtc_plugin.dll - fixed.
[*] Night time unit visibility, flickering white dots - fixed.
[*] Major RU localization update.
[*] MP. Su-25, Su-25T net phantom is not syncronized with pilot when server started paused - fixed.
[*] Damage - fixed crash when crewman state change is not created as neglectable.
[*] MP. Fixed multiplayer crash due to overflow of ammunition table.
[/list]
[h3][b]DCS Supercarrier by ED[/b][/h3]
[list]
[*] Crew only in one eye in VR in F2 view - fixed.
[/list]
[h3][b]DCS Flaming Cliffs by ED[/b][/h3]
[list]
[*] Adjusted Su-27 and Su-33 cockpit mirrors. Parts of the airframe are visible.
[/list]
[h3][b]DCS F/A-18C Hornet by ED[/b][/h3]
[list]
[*] Bloom around hornet nav lights appears too large/bright at distance - Fixed
[*] Navigation lights very bright in day time - Fixed
[/list]
[h3][b]DCS F-16C Viper by ED[/b][/h3]
[list]
[*] Added AGM-88 HARM section with HAS mode procedures.
[*] UFC Training mission static aircraft placement issue - Fixed
[*] Added Viper AIM-9LM Training mission
[*] Fixed typos and mission (Lesson 11) picture error
[*] Added Viper AIM-120C training lesson.
[*] Added Viper Lesson 13 - Air-Air TWS and LINK-16 Use
[*] Added Viper training lesson 14 - Air-to-Air ACM and HMCS use
[/list]
[h3][b]DCS Campaigns[/b][/h3]
[b]Memory of a Hero campaign by Stone Sky:[/b]
[list]
[*] In mission 13, the behavior of the AI escort helicopter has been improved.
[*] In mission 16, the error of choosing the ending was fixed.
[/list]
[b]Mi-8MTV2 The Crew Part 1 campaign by Stone Sky:[/b]
[list]
[*] In mission 7, the problem with landing on the first site has been fixed.
[/list]
[b]P-51D Blue Nosed Bastards of Bodney campaign by Reflected Simulation:[/b]
[list]
[*] AI startup bug workaround
[*] Mission 13 progression fix
[*] improved D-day landings
[/list]
[b]Spitfire IX The Big Show campaign by Reflected Simulation:[/b]
[list]
[*] AI startup bug workaround
[*] fine tuned AI speeds and trigger conditions
[/list]
Kind regards,
[b]Eagle Dynamics Team[/b]