This week we release an update to DCS World, DCS Open Beta 2.5.6.55743 is now available. [img]https://clan.cloudflare.steamstatic.com/images//4471395/afab06f0ae939326a2539a114903bcca3a681846.jpg[/img] Introduced new module: DCS: A-10C II Tank Killer by ED https://www.youtube.com/watch?v=kK6-8iL0_9E Introduced new campaign: DCS: Fw 190 A-8 Horrido! by Reflected Simulations [h2][b]DCS World[/b][/h2] AI radar unit crash if unit on is used when it is burning - fixed. ChinaAssetPack by Deka Ironwork Simulations BRM-1 applies APKWS scheme Added one more warning board static object [h3][b]DCS JF-17 by Deka Ironwork Simulations[/b][/h3] Fixed HUD/MFCD missing dMax and TDC dlz indicators Fixed duplicated input entry names Supported BRM1 with APKWS scheme [h3][b]DCS F-5E Tiger II by ED[/b][/h3] Added Instant action missions on Syria map. [h3][b]DCS F/A-18C Hornet by ED[/b][/h3] AIM-9L/M Tone loss - fixed AIM-9X jitter - fixed NVG appears without color - fixed. No fighter-fighter data link in MP for clients - fixed [h3][b]DCS Flaming Cliffs by ED[/b][/h3] Mouse TDC axis doesn't work - fixed. [h2][b]Campaigns[/b][/h2] [h3][b]DCS: Mi-8MTV2 Crew Part 1 Campaign by Stone Sky[/b][/h3] Mission 1. The landing zone at the airfield was increased. On Elbrus, the landing site is marked with signal smoke. Missions 2-5. The flight rating system and return to previous missions have been reworked. Mission 3. The briefing has been supplemented with a landing places scheme on the deck of the aircraft carrier "Admiral Kuznetsov". Mission 5, specifies in more detail the parking lot at the Krasnodar-Pashkovsky airfield. Arctic missions. The engine icing trigger system has been improved. Mission 11. Added additional information in the briefing - aiming angle. Mission 13. Details the location for the second landing in the briefing. The system of radio messages and dialogues between the crew has been updated in all missions. [h3][b]DCS: F/A-18C Raven One Сampaign by Baltic Dragon[/b][/h3] Mission 02. Fixed problem with wingman not performing AAR correctly. Updated AAR logic making it possible to continue the mission without connecting Mission 07. Removed recovery helo blocking approach. Fixed problem with Psycho not dropping bombs during training Mission 12. Updated behaviour of AI Tomcats and Fulcrums. [h3][b]F-5E Aggressors BFM Campaign by Maple Flag[/b][/h3] Added Random AI and Rookie AI versions of the campaign. [h3][b]Blue Nosed Bastards of Bodney, The Big Show, Hunters over the Yalu campaigns by Reflected Simulations[/b][/h3] Updated flak and AAA. Kind regards, [b]Eagle Dynamics Team[/b]