Normandy 2 Preview | Open Beta Update | 4YA One Life Campaigns
Author: OBWKB,
published 1 year ago,
[h2]Normandy 2[/h2]
[h3]Preview[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//4471395/e89cc44d58c733bc266a60934a1978d9daa71016.png[/img]
Steeped in historical significance, the Normandy 2 map takes you back in time to this epic battlefield of World War II. Across the sprawling countryside, fly in the footsteps of the Allied’s bravest, and take your place in the invasion of Normandy.
From the rolling hills, lush greenery, and winding roads, to the sparkling rivers, picturesque villages, and bustling ports, this map embodies the essence of France's radiant beauty. But do not be fooled by its serene look, for the enemies are lurking around every corner, waiting to attack at any moment.
[h2]Open Beta[/h2]
[h3]Development Progress[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//4471395/cabf6113f550667bac67f37f284f64e2de956e06.png[/img]
As part of an ongoing commitment to improve performance, the latest release of DCS Open Beta contains numerous performance-related updates, particularly around the introduction of multi-threading.
Numerous visual and audio updates have been made. To name a few: Tooltips have been added to the F10 map, and it now includes direction and speed vectors to help with navigation; Many World War II era aircraft have received a cockpit and external weapons sound update; Improvements have been made to the implementation of thrust reversing for AI jet aircraft, as well as engine mode and deceleration tuning; The DCS: JF-17 has received 8 new liveries. The DCS: Mirage F1 has received a significant update, with much work completed around the cockpit controls, animation, and functionality.
As always, multiple issues, bugs and errors have been corrected across the spectrum of DCS content; please read the massive, [url=https://www.digitalcombatsimulator.com/en/news/changelog/openbeta/]full changelog[/url].
[h2]4YA[/h2]
[h3]One Life Campaigns[/h3]
[img]https://clan.cloudflare.steamstatic.com/images//4471395/69bace4d31acc21c3b24f75db078830b31c13f24.png[/img]
The concept is easy: all players get only one life and aircraft for a 2 hour long event. The results and attrition rates of each event determine the next mission. Coordination and team play is crucial to achieve success and win the campaign together. Experience the thrill of a whole new event where survival, completion of objectives, and air to air kills are equally important to determine success.
For more information about 4YA WWII missions as well as server stats you can also check the Project Overlord companion website Project Overlord – [url=https://projectoverlord.co.uk/]Digital Combat Simulator WWII flight simulation[/url].
Thank you again for your passion and support,
Yours sincerely,
[b]Eagle Dynamics[/b]