Hornet & Viper Mini-Updates
Author: NineLine,
published 4 years ago,
[h2]Hornet & Viper Mini-Updates[/h2]
https://forums.eagle.ru/showpost.php?p=4189268&postcount=34
Hey everyone,
With the holidays behind us, the team is back at work on the Viper. Here is a list of the tasks the team is currently working on. Although the following are being worked on, we cannot promise that all will be ready for the next Open Beta:
The radar directed gun sight is working great internally based on EEGS Level 5 sighting. It is very stable and practically a sniper weapon. Starting tomorrow, the team will be creating the dogfight HUD (Attitude Awareness in DGFT).
The afterburner effect has been greatly improved. Quite a blow torch now!
Fuel flows have been tuned to be more accurate based on available data.
Turn performance further adjusted regarding over Mach 1 below 8,000 ft MSL.
Wind is better accounted for in the flight model and displayed air speeds.
Several updates to the INS and alignment system.
Corrected PPLI display in network play.
Updates to the AIM-120 that include launch delay and HUD cue centering in the TD box.
Added ILS declutter function.
Adjusted the command steering cue localizer to be less sensitive.
Corrected AA TCN error.
Added further functions to the Link 16 system.
There are many more, and these will be listed in the change log for the next Open Beta. Once we have the new dogfight HUD working, I’ll be creating a new video that explains it, and displays the accuracy and ease of use of EEGS Level 5.
After the next update is completed, we’ll discuss the next set of new features and changes planned for the Viper.
Thanks,
Wags
https://forums.eagle.ru/showthread.php?t=194412&page=7
Hey everyone,
Now that everyone is back from holiday, work has resumed in force on the Hornet. Here is a list of the tasks the team is currently working on for the next Open Beta release. Please note though that not all of these items may make the new Open Beta (a lot will depend on internal testing results):
The radar directed gun sight has been updated to make it much more stable and accurate. It feels like a new weapon! I plan to create a video on this soon.
AIM-9X and JHMCS tones have been corrected.
A lot of work is being put on the targeting pod pointing modes. This includes slave to CCIP and AUTO points and the slave to the velocity vector. This should greatly improve targeting with the pod.
Missile Rmax between the HUD and DDI have been adjusted.
We are adding the ability to mount the targeting pod on the station 4 cheek station. In order to do this correctly, we must first recreate the 3D model of the pod because the current model does not support this (cooling intake is on the wrong side of the pod).
Corrected the B-sweep line.
Added fly-out symbols for TWS mode.
Corrected menu freeze that could potentially happen with GPS weapons.
There will be more items and they will all be included in the change log.
Once this release is complete, we’ll talk about the next series of additions and changes.
Thanks,
Wags