F/A-18C Pilot Helmet Progress | SA-342 Development Report | TTI Server
Author: OBWKB,
published 1 year ago,
[h2][b]F/A-18C [/b][/h2]
[h3]Development Progress[/h3]
[url=https://www.digitalcombatsimulator.com/en/downloads/screenshots/][img]https://clan.cloudflare.steamstatic.com/images//4471395/9f0ea5a71330345afafc66d38be756219612f358.png[/img][/url]
The development of the helmet and facemask models for the F/A-18C Hornet is nearing completion. The updated helmet is a new 3D model that also includes options for JHMCS, sun visor, and night vision goggles. The oxygen facemask has also been updated to be more representative of our 2005 F/A-18C Lot 20. Aspects of this will also benefit other pilot models, like the new upcoming F-16C pilot model.
[h2][b]SA 342 Gazelle[/b][/h2]
[h3]Development Report[/h3]
[url=https://www.digitalcombatsimulator.com/en/news/changelog/][img]https://clan.cloudflare.steamstatic.com/images//4471395/edc6f98e98feadba1f90227d8cc32466327f3f44.png[/img][/url]
The new SA-342 flight model, although still being tuned, introduces many new or reworked behaviors that include ground effect, flapback/blowback, retreating blade stall, density altitude, and ETL as well as a functional stability augmentation system.
The SA-342L is now equipped with a periscope sight, rather than the CRT screen, for reconnaissance and target acquisition; it is also now capable of carrying a variety of weapons including HOT-3 missiles, HMP400 .50 cal gun pods, the GIAT M621 20mm cannon, SNEB 68mm rockets, and Mistral ATAM replacing the previously available SA-342 Mistral variant. The cockpit layout will also change based on the loadout, and you will now have greater control of weapon configurations.
[url=https://www.digitalcombatsimulator.com/en/news/changelog/][img]https://clan.cloudflare.steamstatic.com/images//4471395/2772ccef1be3636262b8312f9133e8568abbe1b5.png[/img][/url]
The SA-342 has also received numerous quality of life enhancements that include reworked sighting stability, various special options for trimming, and the ability to hide the collective and gunsight.
A complete listing of SA-342 changes and fixes is available in the change logs of last week's DCS Open Beta patch. Please read the [url=https://www.digitalcombatsimulator.com/en/news/changelog/]full changelog here[/url].
[h2][b]Through the Inferno[/b][/h2]
[h3]Multiplayer Server[/h3]
[url=https://discord.com/invite/throughtheinferno’][img]https://clan.cloudflare.steamstatic.com/images//4471395/06200232bfc8287cbdebeea48de04e81d872df9c.png[/img][/url]
The Through the Inferno (TTI) project started as an effort to bring highly engaging, dynamic, and immersive PvE (player vs AI) experiences to DCS multiplayer and singleplayer. TTI regularly hosts many popular public community events. You can find more information about TTI servers, missions, events and more on the [url=https://discord.com/invite/throughtheinferno’]TTI Community Discord[/url].
Please accept our apologies for the slightly lightweight newsletter this week. Most of our staff were on a team offsite. Next week should be more substantial...
Thank you always for your passion and support,
Yours sincerely,
[b]Eagle Dynamics[/b]