DCS 2.9.6.58056
Author: NineLine,
published 4 months ago,
[h2]DCS World[/h2]
[list]
[*] Launcher. The launcher requires only Latin characters in the path - fixed.
[*] VR. Oculus Controllers. Fixed controller connection.
[*] VR. Pimax. Fixed Quad View FOV bug.
[*] MP. Issues with special characters in pilot name - fixed.
[*] Disabling F11 Free camera in DCS options leads to black screen for tactical commander slot in Multiplayer - fixed.
[*] Events. Landing and Takeoff events not registering - fixed.
[*] Some textures on Afghanistan terrain are not displayed in the trial version - fixed.
[*] AI Aircraft. WW2 aircraft AI will not engage in combat in some cases - fixed.
[*] Voice Chat full radio not working in dynamic slots - fixed.
[*] Input. Partial fix for lag based on high poll rate mouse movement.
[*] MP. Server crash when player controlling ground vehicle disconnects - fixed.
[*] Effects. Signal flares affect adjustments for FLIR.
[*] Spotting Dots - In the previous update, we adjusted this behaviour that many of you noticed. This is still very much WIP and being adjusted. We welcome your feedback and will be monitoring it.
[*] Flaming Cliffs 3. User account authorization issues have been resolved. Please contact support if you are still experiencing these issues.
[/list]
[h2]Known Issues:[/h2]
[list]
[*] DCS crashes when using new VR Meta (beta) v68 drivers with OpenXR Toolkit.
[*] Trial versions of products don't show in the Launcher.
[*] Helicopter cargo operations in MP (rope bug) issues.
[/list]
[h2]DCS: F-16C Viper by Eagle Dynamics[/h2]
[list]
[*] Fixed: Crash during rearming F-16C in some cases.
[/list]
[h2]DCS: F/A-18C by Eagle Dynamics[/h2]
[list]
[*] Fixed: AG target diamond wrong location on HUD + jittering.
[*] Fixed: Cannot exit AACQ (or Bump AACQ) in bumped mode.
[*] Fixed: Possibility of crash when using TGP and laser.
[/list]
[h2]Campaigns[/h2]
[h3]DCS: A-10C Operation Agile Spear Campaign by Combat King Simulations[/h3]
[list]
[*] Operation Agile Spear was updated to version 2.3
[*] All Missions. Top down review and many bugs squashed big and small. Many thanks to Pyrocumulous! His help was instrumental.
[*] All missions. Radio frequencies better coordinated for all aircraft in the strike package
[*] All missions. Updated Datalink connections for all like aircraft
[*] All missions. Changed all displayed messages to Clearview
[*] All missions. Updated to the new F10 menu system which adds new options for the player to manage their simulation's environment. Thanks Gareth Magnall
[*] All missions. Wingmen (Pig-2, 3 & 4) changed over to a seperate group for more tasking flexibility. Thanks B.D.
[*] All missions. Added the option of a Practice Sortie to each mission. This will allow the mission pilot to exit the primary mission, fly a practice sortie with the same loadout as the primary mission, and then reenter the primary mission. The mission pilot can fly and practice any technique/profile, rearm and refuel as desired, and then re-enter the primary mission when ready.
[*] All missions now have the ability to accelerate time (fast forward between waypoints) without missing any mission critical inputs or messages. Thanks Sedlo.
[*] All missions, datacards use different font/colors for easier reading
[*] All missions. End of mission music added
[/list]
[h3]DCS: F/A-18C Operation Cerberus North Campaign by Ground Pounder Sims[/h3]
[list]
[*] Updated all missions to fix fuses issues from update.
[/list]
[h3]DCS: F-16C First in Weasels Over Syria Campaign by Ground Pounder Sims[/h3]
[list]
[*] Updated all missions to incorporate new AI SAM behaviour.
[/list]